Hey guys, quick question about shipment refreshes. My query is concerning Mod shipments mainly. As a relatively stingy f2p player I have yet to refresh a single shipment from any area of the game. So my question is, how many refreshes is normal before you get a good Mod to pop up, and do the refresh rates go up from 15? Thanks in advance.
https://swgoh.gg/u/soillathegrouch/
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A guils mate said he did 2 refreshes a day for 2 weeks and got 2 good ones. There is no set number just do it or dont, as f2p it's a gamble which in this game is not the beat investment...
After you get a good one (gold with speed secondary) it's still a rng dependent if it will be good, so keep that in mind.
Second, the cost to refresh does not change. It's 15 credits the first time, and 15 credits the last time. And, yes... there is a last time, as there is a maximum number of daily refreshes available (I don't remember what the max is ... 100, maybe?).
Eh, I usually get a decent mod within 10-15 refreshes of the Mod shop, not 28. So I'd say its about half as expensive as you'd expect, but maybe I just get lucky.
But yes, always 15 crystals to refresh it, its the only shop I ever refresh as a f2p because mods are everything and it's cheap.
Yeah I know I was just adding in what my personal experience was for about how many refreshes it usually takes me so the OP could get a feel for what it might be.
This. Crystals only decrease the wait time. They in no way change the odds.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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