Community Event Idea

CF_Jedi1234
376 posts Member
edited March 2017
Okay, I read the idea somewhere else on the forums but modified it.
Level 60-80 in one server and 81-85 in another.
You choose faction (LS/DS), base planet (Coruscant, Lothal), and target planet.
Phase 1- Purge
Everyone on same Base planet fights against enemy faction. Some facilities are there, like comm base, factory, etc, and capturing them gives you a bonus. Factories allow you to send in vehicles (one per attack) (5 attacks per day) based on your affiliation (eg AAT DS , AT-AP LS, etc.) that deal massive damage. Comm Bases give allies TM removal immunity and 2% TM whenever a unit attacks. Destroying enemy captured facilities debuffs them, so it is a gamble to capture them, as losing the main City Battle means defeat. So if DS destroys LS Comm Base, all LS on planet will lose 5% TM when attacked. So attack these facilities wisely, as not being able to put a good Defense team means your entire faction getting debuffed.
Winning City Battle means 'Purging' planet, granting you a win.
To win City Battle, there will be a headquarter target in the background. Target it by tapping on icon and destroy it.
1...2...3! You're dead!

Replies

  • CF_Jedi1234
    376 posts Member
    edited March 2017
    Phase 2- Conquest
    Fight all enemies having base on your target planet. Starts with fleet battle.
    Fleet Battle-
    Choose your Offense fleet. Attack enemy fleet. Aim is to destroy enemy Capital Ship. The main target is Bridge, but there is Comm Tower and Shield Generators and Engines. Having an active Comm Tower Reduces time to reinforcements, immunity to TM loss and debuffs. Inactive means losing all the buffs and losing TM whenever attacked. Shield Generators boost defence. Destroying it grants destroying side extra Offense against Enemy Capital ship. Active Engines boost evasion and speed. Destroying it means 0% evasion by capital ship, except foresight. First to destroy Bridge wins Fleet battle.
    1...2...3! You're dead!
  • CF_Jedi1234
    376 posts Member
    edited March 2017
    Ground Assault- Same as Phase 1 except enemies already have the facilities captured and active.
    1...2...3! You're dead!
  • Whichever side captured more planets (won both Fleet and Ground Battle) wins Phase 2
    1...2...3! You're dead!
  • CF_Jedi1234
    376 posts Member
    edited March 2017
    Phase 3- Holdout
    Same as Phase 2- only now you have the facilities active and have to defend City Headquarter and Facilities.
    Whichever side wins more planets, succeeds in defending it from being recaptured and recaptures its own planets wins.
    For eg DS captured 5 planets (P1 purge=capturing, P2), succeeded in defending 4 (P3) and recaptured 3 bases (P1 base planet) (done by AI) (winning in P3).
    For eg LS captured 6 planets (P2), succeeded in defending 2 (P3) and recaptured 1 base (P1 base planet) (done by AI) (winning in P3).
    This means DS has 7 planets, while LS has 3. So DS wins.
    Post edited by CF_Jedi1234 on
    1...2...3! You're dead!
  • Kyno
    19916 posts Moderator
    A few issues, 1 being this would require a lvl of coordination that is not possible using only ingame communication.

    Another issue, that for all the planning and everything in here, it's still just arena with a different color bow on it.

    The other issue is the groups are ok they would still need to be matched a little based in power and we all know how effective that can be.
  • You get opponents based on power
    1...2...3! You're dead!
  • You wouldn't have Lvl 65 40000 power guys fight Lvl 80 28000 power people, just that everyone choosing DS, for eg, and is between Lvl 60-80 will be on same team. Furthermore, power based opponents are there.
    1...2...3! You're dead!
  • No Communiction required as 1 person cannot solo a facility capture.
    1...2...3! You're dead!
  • CF_Jedi1234
    376 posts Member
    edited March 2017
    It works like a raid, not arena and it is not live. It uses T4 Rancor AI. Intelligent, but not too intelligent
    1...2...3! You're dead!
  • CF_Jedi1234
    376 posts Member
    edited March 2017
    Everybody can keep hammering on as much they like. It would take 5 level 85 players who get rank 1-5 in both arenas from a 2015 December to 2016 February shard to use 3 of their attacks using the maxed out ideal team for this mode to capture one facility
    1...2...3! You're dead!
  • Kyno
    19916 posts Moderator
    You get opponents based on power

    Judging from complaints about GW, I'm not sure that will work in reality
  • So it would take a month per phase
    1...2...3! You're dead!
  • Kyno wrote: »
    You get opponents based on power

    Judging from complaints about GW, I'm not sure that will work in reality
    If you have 20000 power, enemies between 18000-22000 will fight you.
    1...2...3! You're dead!
  • DS win gives all people this Capital Ship-https://forums.galaxy-of-heroes.starwars.ea.com/discussion/100671/malevolence-capital-ship-idea#latest
    DS players get 3 star variant instead of 1 star variant.
    1...2...3! You're dead!
  • LS win gives all people Gold Leader Y Wing Bomber piloted by Anakin.
    LS players gain 5 star variant instead of 4 star variant.
    1...2...3! You're dead!
  • Best thing is that it gives you something to do except challenges and arena for ships.
    1...2...3! You're dead!
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