BEFORE:
Spend money -> get OP stuff.
NOW:
Spend money -> get pretty much nothing except gear from gear packs.
Has the point of whaling and krakening come to an end? The rewards and advantages for spending are almost non-existent. Latest example are the mod packs. With Phoenix being utter poop and no valuable rewards being offered in exchange of money spent, what is the point in spending? The way I see it, after Chaze there is really no need to buy anything. And even the Chaze hype only lasted for what 3-4 weeks? Then there was Zaul. Now there is.... nothing.
0
Replies
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
A lot of big spenders all let you know that they quit spending based on something that was released just a few hours ago? Wow, busy morning.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
Key word "lately" not all today, been like this for a few months now but nice try mate
For max level people it's all about buying shards for who you want individually and also finish the gear for rest of you're characters.
I'm admittedly only a few months old player and am a dolphin. But, an ever increasing power hike will ultimately wreck the average player's enthusiasm. Keeping everything balanced and methodically leveled in increments allows all to see a possible return for casual fun as well as for 'crunchy-the-serious' player types to have their own special type of fun.
This ^^
Pay = quick development. In the end everyone ends up "equal" to some extent. Then something is released or lvl cap change or new content and you start back at pay = quick development. Rinse and repeat.