Clone squad modding

Yo guys. Need advice on mod sets for clones, all clones. Will be primary for HAAT but can be used in arena actually also, their synergy sounds great.

Replies

  • mplv
    70 posts Member
    The suck in arena but are good for tank and gw.

    Full crit chance sets. Get all CC over 50% with as much speed as you can. Cody needs to be over 200 to do well in tank. Also, use leia instead of rex
  • mplv
    70 posts Member
    Several posts on this btw
  • Look up McMole2 in YouTube. He runs a 9m damage Clone team for P4 of HAAT and Includes mod pics
  • Cody: speed
    Sergant: crit damage and a bit of chance
    Fives, echo, and Rex: crit chance
  • Big_Boss
    2326 posts Member
    General clone mods and stats
    Every clone should have at least 40%+ physical Crit chance to be effective. This is the bare bottom minimum
    You should actually aim for 50 - 60% but that's not really easy to get
    Crit damage sets and Crit chance sets are the general best sets. As the clones are reliant on Cody his 212th attack to deal insane amounts of damage speed is not a priority on most characters. Echo, CS and Fives have a lot more profit from Offense arrow mods then +30 speed mods. Try to get offense mods on the arrow square and cross mods on CS Echo and Rex. Crit damage in the triangle (or Crit chance if it's not high enough). Fives requires 55 - 60% potency to get his speed down on the tank reliably. Which means you will need 1 potency set on Fives and the cross mod with potency primary stat
    Cody, This guy only cares about speed. The more speed he has the more 212th attacks you are going to pull off
    Get a 4 piece speed set on him and as much secondary speed as you can. Rex is your flex spot character. If you are ever going to put in Leia or EE or someone else Rex is the one to take out. In the squad you can put as much offense on him as you can to deal as much damage as possible on Codys 212th attack
    His squad discipline can help to fill the gaps of TM when Cody gets low amount of TM return so speed works aswell on Rex to get that move up more frequently
    Same can be said about Fives with him assist move
    However, in my opinion it does not outweigh the offense advantage from the constant 212th attacks from Cody
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