Alrighty then, so i was bored as crap and came up with this, tell me what you think.
Jar Jar Binks: Light Side, Support
Ion weaponry (basic):
deal special damage to target enemy with a 75% to inflict defense down. This attack does triple damage to droid targets. This attack has high damage variance.
Gungan Distractions (special, 2 turn cooldown):
Jar Jar taunts for 1 turn, or until he takes damage. All allies gain 25% turn meter and Jar Jar dispels all debuffs from himself
Jar Jar has 30% evasion, and whenever he evades he heals 10% of his health and grants all allies 10% turn meter
So the jist is that he has high speed (around 150) and high evasion, so he is constantly granting allies turn meter. However, to balance this, he has really low health and protection, along with medium damage on his basic.
I know EVERYONE hates evasion, but tell me what you think!