Just ran a match with my clones, other teams rey had foresight, I hit her with codys 212th attack and she dodged every attack. Please tell me this is a bug.
That's stinks, that's a huge attack to be wasted. Thanks for the answer. I'm just glad it was gw and I could restart it, very good to know for arena use.
on the bright side, i believe this also allows you to use 212st in p4 without triggering the b2's every single time.
That's good to know as well, I only use clones in gw and raids other than Rex so of course my first thought was cody wipes foresight and the rest hit rey, boy was I wrong lol.
on the bright side, i believe this also allows you to use 212st in p4 without triggering the b2's every single time.
That's good to know as well, I only use clones in gw and raids other than Rex so of course my first thought was cody wipes foresight and the rest hit rey, boy was I wrong lol.
I could be wrong, but it counting as just 1 attack seems like a plausible explaination for the 212th not triggering b2 nearly as often as i thought it would, unlike the AoE attacks clones could use.
You aren't supposed to target the main tank before you get rid of the b2's though. And they don't trigger their unique if you attack the guns or the other b2, so it's actually pointless
You aren't supposed to target the main tank before you get rid of the b2's though. And they don't trigger their unique if you attack the guns or the other b2, so it's actually pointless
Thanks for the info @scuba I have a gif of it happening but couldn't get it to post. So in other words it's another teebo issue where it won't get fixed until they release a new toon it affects.
Thanks for the info scuba I have a gif of it happening but couldn't get it to post. So in other words it's another teebo issue where it won't get fixed until they release a new toon it affects.
Replies
A call assist is two/ three moves. First one gets dodged but the others land. Unless dodged.
That's good to know as well, I only use clones in gw and raids other than Rex so of course my first thought was cody wipes foresight and the rest hit rey, boy was I wrong lol.
I could be wrong, but it counting as just 1 attack seems like a plausible explaination for the 212th not triggering b2 nearly as often as i thought it would, unlike the AoE attacks clones could use.
this could also be a plausible explaination.
It is same bug as chirpa tribal unity attack,
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/52122/game-update-7-6-2016
By the way same thing happens with mass counter attack
Yoda has fs - >uses master stroke - > avoids all counter attacks.
My guess is the programmers don't know how to handle simultaneous actions.
So basically it is know, it has not been fixed, it may get fixed someday.