I don't know if this is a bug or WAI, but I'm very sure it shouldn't be this way. Well, nihilus' zeta unique gives health down to his enemies, and kenobi's cleanse grants the opposite buffs. So... why does health down just disappear when kenobi cleanses it? Shouldn't it become health up? (Like the one royal guard gives).
Even if it works as intended and health down just disappears, wouldn't your ally get retribution? It's weird seeing the cleanse and leave the ally with no buffs at all.
Am I missing something?
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https://swgoh.gg/characters/general-kenobi/ability/the-negotiator
Clearly it doesn't grant health up. My question is, why not? Health up it's the opposite of health down, there's no logical way around it.
But then of course you'd probably take ANY Health Up, even 5% huh.
Like I said the ability just wasn't given that capability, if you check the link you can see what it gives and what it does not. I think it should be considered a bug, and if there isn't a post about it already in the bug section it could use one
This is what the swgoh.gg link states: "Dispel all debuffs from all allies and grant them the opposite buffs for 2 turns, if any. All allies that were not debuffed gain Retribution for 2 turns. General Kenobi gains 50% Turn Meter."
Based on that, the OP is totally right.
"If any". There isn't a standard opposite buff to Health down, ATM. But it's a good argument to present to @CG_Kozispoon, nevertheless.
Huh? What is that thing that Royal Guard grants his allies then? I am pretty certain it's health up, is it not?
Lmao, that's not how the force works. Just because you like it this way, it doesn't mean it should work like that.
I also would love for DM to be unable to grant stealth and give his allies huge evade chances, or for chaze to be so hard to kill, but it simply doesn't work this way.
What about boba or dooku? Their zetas are completely nullified by health immunity. Just because it's a zeta doesn't mean it should be OP (just look at chewie)
It reduces a toon's overall health pool. So for example if they started with 10000 health and the health down is 20%, that toon now only has a max of 8000 health for the duration of the debuff. I've found it to be a somewhat useless debuff as if it generally expires before you can take advantage of the lower health pool.
doesn't it turn in to a heal over time?
Never mind I'm an id i ot that's what you just said ignore me.
Yes, dots convert into heals over time
That. I meant that