# Barriss Offee evasion?

233 posts Member
OK I just watched Barriss Offee evade 4 consecutive attacks while being stunned. Is that a skill of hers or something, or do I just keep getting really bad luck in the Galactic War arena? I'd already taken out the leader of the group (Luminara) and each of the 4 attacks were from characters in 4 different categories (Sith, Jedi, Scoundrel, Clone Trooper).

## Replies

• 100 posts Member
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Even if you kill the leader, the leadership still stays in effect.
• 233 posts Member
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Even if you kill the leader, the leadership still stays in effect.

Fair enough, I'm still learning all the nuances of the game. But 4 consecutive attacks? That's a stretch for even an ~14% evasion boost. It effectively wasted an entire round of attacks by my squad. Unless I'm missing part of the equation, the math just isn't adding up. It felt like it was pre-determined that she would not be killed yet.
• 100 posts Member
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This game is all luck. You just fell into that small percentage of evasion. You win some, you lose some
• 233 posts Member
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I can accept that. At least once a day though, I encounter a battle where I fall on the wrong side of incredulous luck, and almost never on the right side of it. Maybe I need to stop playing this game like a fat kid in a candy store.
• 233 posts Member
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I've come up with some strong evidence that the battles are pre-determined and anything but luck. I've replayed the same battle at least 5 times now and every single time it plays out exactly the same way, with the same turn meters, critical damage, etc. Chance would dictate that at least a slightly different chain of events would occur each time, even if the same battle is replayed with the same toons.

I get it though. The game is designed to make \$\$\$ first and foremost, and I'm sure the algorithms are tweaked to exploit the desire to win in the Star Wars universe. It's the only explanation for a game that gets just a little bit harder, just a bit more than however amount you are able to upgrade each time you play. They give you a taste of beginner's luck here and there and then you just happen to face insurmountable odds just when you think you've got a strong team.

In a fair environment, there is give and take. But I am consistently on the wrong side of mere chance, and am not ready to dump \$50+ into this game yet.
• 100 posts Member
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Yes, galactic wars are pre-determined. Thats why the update a few weeks ago allows us to retreat if the battle is not going to plan and try another way. You may not always come out flawless. Out of the many possibilities, you must find the best way to win.
• 16 posts Member
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• 2059 posts Member
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She needs a nerf.
• 233 posts Member
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Damiarch wrote: »

Any changes I do make it worse. It's already been determined that I will lose this battle badly. In fact, I just changed out the 2 weakest characters to 2 stronger characters, changed to a stronger leader, and didn't even get to fire a shot before my squad was demolished. Maybe I'm getting punished for some of the negative comments I'm making on these forums.

• 233 posts Member
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Up until Sunday night, I could get almost if not completely through an entire Galactic War. Now, since I've upgraded my characters to lvl 48+ and am rolling with five 4* characters, I can't get through 4 battles.

It makes me not want to play. But it's Star Wars so I can't stop. It's like digital crack. So the only thing I can do for my sanity is come here and vent.
• 233 posts Member
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Yes, galactic wars are pre-determined. Thats why the update a few weeks ago allows us to retreat if the battle is not going to plan and try another way. You may not always come out flawless. Out of the many possibilities, you must find the best way to win.

It's already been decided that I'm not to win. It's not like I'm facing a squad that is way stronger than mine. This squad is equal at best. But every chance is working in that squad's favor against mine, no matter what I bring to the battle.
• 233 posts Member
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Yes, galactic wars are pre-determined. Thats why the update a few weeks ago allows us to retreat if the battle is not going to plan and try another way. You may not always come out flawless. Out of the many possibilities, you must find the best way to win.

How do you retreat anyway? I keep seeing people talking about this feature but there is nothing on my screen that allows me to retreat. I'm restarting my device.
• 223 posts Member
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There's really only two things you can hit on the screen: Auto-play and the gear. It's in the gear.

Btw the retreat function exists outside GW.
• 223 posts Member
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Yes, galactic wars are pre-determined.
They're not predetermined, that will give some/many people the wrong idea.

Vaders_Underwear, first Google the concept of random number seeding and get a general idea for what that means, then understand that in GW the seed is always the same even if you retreat. This will help you understand how GW is both deterministic and random.

Currently, if you swap any characters this creates a new seed. This includes using the exact same 5, just in different positions, although EA has said this aspect is unintentional and will be fixed eventually.

• 233 posts Member
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Yes, galactic wars are pre-determined.
They're not predetermined, that will give some/many people the wrong idea.

Vaders_Underwear, first Google the concept of random number seeding and get a general idea for what that means, then understand that in GW the seed is always the same even if you retreat. This will help you understand how GW is both deterministic and random.

Currently, if you swap any characters this creates a new seed. This includes using the exact same 5, just in different positions, although EA has said this aspect is unintentional and will be fixed eventually.

I've done some programming in my day, so I'm intimately familiar with mankind's inability to get a random number out of a computer. But I think the problem is that it is already determined that I will not be able to win this battle, that the element of chance is mostly, if not entirely, a farce. I'm convinced that no matter who I bring to the battle, or how I attack, the game will ensure I sustain a minimum amount of damage, if not complete annihilation. And overall, if I get 10% more powerful, my enemies will get 15% more difficult.

The game was much more consistent when I had a weaker lineup.