character idea: Duchese Satine

galen007
36 posts Member
edited May 2017
Support, lightside
Regular HP, high evasion and speed. Regular dmg and chritical chance.
Habilities:
- always ready: basic.physical dmg. If stealth +50% chritical chance, +50%dmg. The visual effect would be a blaster shot.
---lv1:physical dmg. If stealth +10% chritical chance,+ 10% dmg.
---lv 2:+5% dmg.
---lv 3: if stealth +15% chr. chance, +15% dmg
---lv 4:+10% dmg
---lv 5: if stealh +25% chr.chance, +25% dmg.
--- lv 6: +10% dmg
--- lv 7: +15% dmg
--- lv 8: +15%dmg. If stealth +50% chr.chance +50% dmg.
- Peaceful negotiation: special. Cleans all debuffs from a selcted ally and gives the opposite buffs to that ally. All debuffs are given to an alleatory enemy. Cooldwon 3
- --lv1: cleans all debuffs from on ally. Cooldown 5
- --lv 2: cleans all debuffs from one ally and gives that ally one of the opposite buffs.
- --lv 3: -1 cooldown.
- --lv 4: cleans all debuffs from one ally and gives up to 2 of the opposite buffs to that ally
- -- lv5: cleans all debuffs from one ally and gives up to 3 of the opposite buffs to that ally.
- -- lv6: - 1 cooldown
- --lv7: cleans all debuffs from one ally, gives all the opposite buffs to that ally and 1 of the cleaned buffs to an alleatory enemy.
- -- lv8: cleans all debuffs from one ally, gives all the opposite buffs to that ally and all the cleaned debuffs to an alleatory enemy
- Conspiracy investigation: Special. Satine gains stealth during 2 turns and +50% dodge during 3 turns. A selected ally gains +50% chritical chance, +50% dmg.Cooldown 2
- -- lv1:Satine gets stealth 1 turn.
- -- lv2: stealth 1 turn, +50 dodge 1 turn.
- -- lv3: stealth 1 turn, +50% dodge 2 turns.
- -- lv4: stealth 1 turn, +50% dodge 2 turns. Ally +50% chritical chance.
- -- lv5: - 1 cooldown
- -- lv 6: stealth 2 turns, dodge 2 turns. Ally +50 chritical chance.
- -- lv7: stealth 2, dodge 3. Ally +50 chritical chance.
- --lv 8: back to top.
- Rescue mission: Unique. If Satine gets under 50% health the ally with higher HP taunts. When an ally gets under 50% health Satine gets+100% TM.
- --lv 1: if satine gets under 25% health the ally with higher HP taunts.
- --lv 2: Satine under 50% health, ally taunts.
- --lv 3: lv2+ally under 50% health, satine +20% TM
- -- lv4: ally under 50% health, satine + 40% TM
- -- lv5: +60% TM
- -- lv 6: 80% TM
- -- lv 7: back to top
Post edited by galen007 on

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