Hey all,
I'm still trying to figure out ship TM mechanics. It feels like there is just some element of randomness to it. Speed doesn't seem to drive TM/turn order the same way as squad arena. I see questionable turn order events a lot in ship arena. Sometimes I miss something that explains weirdness. Maybe one of you can explain this scenario:
My ships (speed)
Ackbar (160)
Snips (175)
5's (177)
Boba (144)
FOTP (182)
Biggs (165)
Enemy ships (speed):
Mace (123)
Snips (175)
JC (146)
5's (177)
Biggs (165)
Wedge (164)
Enemy 5's goes first when the battle starts. I would expect my FOTP to go first.
I see this happen a lot. Rarely do I go first regardless of speed advantages. Any thoughts? Is there something special with ship arena that gives a TM/speed advantage to the AI controlled fleet?
0
Replies
Are mod * level/regular level, toon * level/regular level/ability level and ship * level/regular level the only things that drive speed? If that's the case it seems like there would be many ties with regards to speed unless there is something else like mod type that could affect it.
Maybe overall toon power might be able to have a slight affect on speed? I've only noticed the other things listed above as affecting speed.
Overall toon power does NOT.
Correct. With exception of mods, for mods only thing that matters is Mk level, or number of dots and level of the mode. So Mk5 mods or 5 dot mods upgraded to lvl 15 will give you max stats. Was not paying attention to all stats, but mostly speed, so if you have one Mk4 mod on pilot ship speed will go down by 1. Same for omegas, and zeta. Each omega and zeta upgrade will give you 1 speed. So the guy with zeta on 5s will always target lock you before u go lol. Not that many around luckily...
Protection or speed arrow or any other stat for mods other that what noted above do not absolutely impact any ship stats. Play around and u will see.
i changed some mods to protection to increase toon power (378 power increase), but no stats on the ship changed. I'll do some more testing tomorrow, but until then i remain sceptical.
Yeah, that post is wrong. The only part of a mod that matters with ships is dots and level. The type of stat has 0 impact.
that's what i thought aswell.
So toon power doesn't affect ship stats at all. It just so happens to be that some things that influence ship stats also influence toon power, but the toon power itself does nothing for ship stats.