In Ships, I often run into the problem of not being able to tap the enemy ship I want to target if it's too close to another enemy ship. And no, it's not because it's stealthed or another ship is taunting.
Just now I got done with a ship battle and the ship I wanted to finish off couldn't be "tapped on" because it was partly obscured by another. I was forced to either attack the ship in front of it or the other one that was out on the far Left away from the two. This has been an ongoing problem since Ships was introduced.
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It seems to happen when the ship in the middle has too many buffs and my capital ship takes its turn, the camera shifts and makes targeting the ship just behind the center ship difficult. For some reason tapping the ship to the left (my left) of the center ship will sometimes let me then target the one behind.
It's a real big issue with Endurance, since you want to target someone without Target Lock when it's your turn.
Also--Hey, did you know there's a bug report forum? You should post this there, they're more likely to see it then.
Targeting a diff ship, then going back to the one I'm after has helped sometimes. But this time, the way they had the perspective toggled, the ship was so obscured by the other one, that it just wouldn't work.
I kinda wanted to bounce this off the general population to see who else was experiencing this, but I'll probably pay a visit to the Bug section, too.
I'm on an iPhone SE so quite a small screen but I'm not going to buy a bigger phone just to get over a problem like that.
+1. I played SWGOH on a tablet when I had Android, but since I restarted with an Apple account, it's been all on this iPhone. Even though it's a smaller screen, the scale seems the same to me, and the problem has only occured in Ships with its unique perspective toggle changing every 10 seconds. This is a fixable bug, IMHO.