I haven't tried Stormtroopers at max level & omegaed since the (laughable) faction rework, so I don't know if he's been 'fixed', but from forum chatter I don't think he has.
One thing I feel the Devs missed out on, is whenever the Stormtrooper when under an Imperial leader is defeated a new one should replace him (an auto rez), as long that leader is still alive. Scariff troopers do this, but where is my endless supply of Stormtroopers to overwhelm my enemy? (Maybe change the name of the special and add another unique called Wall of Stormtroopers)
Clarification to a new one: cooldowns reset, max protection, & health (but still leave him the 'squishiest' tank).
I find your lack of faith disturbing.
0
Replies
Well, since the unique ability is named as Wall of Stormtroopers, this actually makes sense. +1
Yeah ur right, for some reason I thought it was his special, EVEN BETTER
It'd obviously go hand-in-hand with a release of some of the NPC separatist droids as playable toons.
FWiW?
And no, no seperastist love, they were always spose to lose, that was always Sidious/Tyranus's endgame.
Maybe just decreased accuracy against any Rebel with a Leader ability.
To quote Old Ben in A New Hope:
"These blast points... too accurate for Sand People. Only Imperial stormtroopers are so precise."
Yeah, it drives me crazy when so-called 'fans' of Star Wars say Stormtroopers can't hit anything. Their missing is clearly a cinematic device for story telling (can't have main characters dying or there would be no movie) as well as this theory. They made it a clear point to explicitly say something in dialogue because it wasn't readily apparent through observation.
It drives me crazy when people take an obvious joke as a literal statement and get sad/crazy over it.
Most of the time though, they aren't joking. They are just picking on Stormtroopers. Stormtroopers are people too! They have families, Rebel scum like to dehumanize them, to justify their own terrorists motives!