Is the basic idea/game mechanic that single toons inserted into any team should completely disrupt the opposing team's synergy? Because it feels/plays like a single toon added to any team completely breaks the opposing team's synergy.
Rex breaks Zader synergy because every crit grants TM.
R2 breaks Zaul synergy because the accuracy bonus means you almost never miss.
Pre-taunt characters break rebel synergy because they suck up that first strike damage.
And the list goes on. It seems like Team synergy should counteract team synergy as opposed to a single toon countering an entire team synergy (such as Zaul's evasion/TM gain team countering Zader's TM removal team, and Sith Trooper gaining taunt when sith abilities are used since there are sith toons as fast/faster than rebel toons now).
I dunno. Maybe it's just me. That just seems more like a well thought out game mechanic than introducing single characters who break entire teams.
Am I missing something? Besides a profit model?