Furtive Tactics should heal all ewoks 2% protection and 4% health for each critical hit.
I have bot Furtive Tactics and Forest Ambush abilities maxed.
Wicket has advantage so baring dodge all hits should crit
The AoE only ever shows 2 damage numbers even if all hit which there was no dodge (all opponents health lower from previous ****)
Wicket:
Health 15922 x 0.04 = 636
Protection 35317 x 0.02 = 706
in the above Screen shot wicket has 5 heals
706 is 2% protection heal
1305 is 15% healt steal from hitting NS Acoylte
637 is 4% health heal from unique
706 is 2% protection heal
1269 is health steal from hitting Old daka for 8646
So he is missing health steal for damage done to the other 3, 4 4% health heals, and 3 2% protection heals
Logray, Chirps, Teebo only get 3 of the 10 they should and Paploo gets 4 of the 10 heals he should
It does appear Forest Ambush is registering all 5 crits as Wicket gained 50% TM
@CG_Kozispoon @EA_MindTricks please help fix this furry little guy
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Replies
Currently investigating. Thanks for the heads up!
Our engineering team is currently discussing on raising that limitation.
So your saying wicket broke the game
I think they're saying scuba is the toughest QAer in existence, a stern taskmaster to keep them on their toes.
LMAO