Ok so this game considers any positive(green) effect as a buff and every negative (red) effect as a debuff. This is simply wrong. Buffs and debuffs are only effects that will have a direct effect on stats like speed down, defense down, offense up, health down, protection up etc... Other things are simply EFFECTS. So that being said there is a point to this. Regardless of my issue of them wrongly labelling there are abilities that really are not working correctly based on the game's current labeling of effects. Since every effect is labled as a buff they include foresight in that. So if foresight is a buff then all abilities that say remove all buffs should not be blocked by foresight. It should work as stated and remove all buffs from the character as foresight is considered a buff. Also Target lock is cleanseable I have no problem with it being cleanseable however this is not a debuff and all cleanse abilities say they cleanse debuffs. Target lock does nothing. does not affect any stats or anything. So it should not be cleansable as it is not a debuff. But it is cleansed because the game considers it a buff. harmful, negative, detrimental effect would be more appropriate for many of the so called debufs.
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Target lock causes your ships to be more susceptible to damage taken.
OP is applying a VERY strict definition of the term "buff" and "debuff". It should not be strictly applied to just things that affect stats. Wikipedia agrees: https://en.wikipedia.org/wiki/Status_effect#Buffs
"Buff is the term generically used to describe a positive status effect" . Yes, it is often applied to things that affect stats, such as offense up increasing the characters's offense, but it can be used to refer to any positive status effect, such as a heal over time (or foresight, or retribution) as these status effects "buff" the character and make them better while applied.
The same applies to "debuff", then, including Target Locks, which makes the ships more susceptible to moves that play on target locks.
This is why Ventress removes all buffs including foresight. Her dispel does no damage. It isn't required that the attack actually hit the target to get the effect. It just automatically gets the effect of removing all buffs including foresight. Others have to meet certain conditions first (hitting the target) to then get their effect, and the foresight prevents that from happening.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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Well it used to be possible to evade but got changed to it's current state
Which is more consistent with how other character abilities work. Others have always required you to hit the target before the dispel does its work which is why foresight works exactly as it should contrary to what the OP says.
Technically it makes you susceptible to additional damage and effects of the attack. I would consider this to be acting like expose.
Im almost 100% sure that Resistance Trooper still removes buffs even if his attack misses from foresight.
It doesn't.
Still not a debuff
Oh I agree that is works as it should. And I understand how it worksor should work. What you say is right. However based on the way things are written in game it's not really working as stated. And Nhilus drain force should not be blocked at this is not an attack regardless of seeing little things hit people this is only a visual effect. That doesn't actually happen. There is no
attack to be blocked.