Character Proposal for General Hux

tharduskafka
474 posts Member
edited August 2017

Proposed Kit for General Armitage Hux

This kit is designed with the following things in mind:
Providing a viable lead in the current and coming metas, and also a decent replacement for Phasma’s assist based lead. I am also trying to find a design that allows him to replace Phasma or FOO, or in other words, he would work as a leader or under Phasmas current lead.


Basic - Fire!
Do physical damage to single target with a 65% chance to inflict ability block for 1 turn. If target is already dazed, they become ability blocked for 2 turns.
Omega: This attack has a 40% chance of calling a random ally to assist. If that ally is FO, the attack is a guaranteed critical and both Hux and assisting ally gain advantage for 2 turns.

Special 1: The End of Disorder

Cleanse all debuffs from himself and FO allies, then give 50% TM to entire squad.
Omega: For each debuff cleansed, FO members get an additional 5% TM. Non FO allies receive half these TM gains.

Special 2: Starkiller Base Attack

Do special damage to all enemies with a 100% chance to daze. Any enemies that are ability blocked become stunned for 1 turn. This stun is irresistible.
Zeta: Any enemies that are below 50% health and do not have any buffs are instantly defeated and cannot be revived.

Leader ability: High Command
FO allies gain 30 speed, and gain advantage at the beginning of each encounter and whenever an enemy is defeated. First Order allies gain 20% TM whenever they gain advantage.
Zeta: First Order allies recover 5% protection whenever they gain advantage.

Unique: Zeal of the First Order

Whenever a FO ally has a critical attack stopped by critical immunity, critical avoidance or triggers any other ability, there is 100% chance to inflict expose.
Omega: This is expose is irresistible.
Post edited by tharduskafka on

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