Raid Han "dispelling" Foresight

I saw Raid Han attacking characters that had foresight with his basic and removing it, which shouldn't be the case. Normally the damage is dealt and the foresight consists after an inevitable attack, e.g. Darth Vader's basic on Jedi. But this does not count for Raid Han it seems. A fix to this would be good, since this works against the normal mechanics of foresight and attacks that can not be evaded.

Replies

  • Ender22
    1194 posts Member
    If he is zeta'd, that second attack could be evaded and therefore the foresight gets used.
  • His omegaed basic cant be evaded so damage dealt, forsight removed and attacked again(still cant be evaded) WIA
  • Ender22
    1194 posts Member
    edited August 2017
    VanKings22 wrote: »
    His omegaed basic cant be evaded so damage dealt, forsight removed and attacked again(still cant be evaded) WIA

    If an attack can't be evaded, the foresight isn't removed. It's removed when it's effect happens or is dispelled

    For instance, a stunned toon with foresight still gets hit, but that foresight stays.
  • VanKings22
    219 posts Member
    edited August 2017
    Stun is bugged IMO, this is doing what any other double/triple attack would do, example Leia:

    She attacks a character with foresight, first shot does no damage but removes foresight, second and third would hit, with Han since it cant be evaded damage is still given and foresight taken away and second hits too
  • As I understand the damage part of his attack and the tm removal part are applied separately. It's causing foresight to act wonky
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