So, I've recently decided to invest time, credits, gear and mods in my Sith. I have a Seven Star DN (gear 7) , a six star (9 shards from 7) Darth Vader (gear 7), a 5 star, maxed out Palps (gear 8), a 5 star maul (gear 7)a 4 star dooku (gear 7), a 5 star but horribly undergeared Savage (gear 6) and a 4 star Sith assassin (gear 7). I'm working in a Sidous. But another, final Sith caught my eye.
Sith Trooper.
I am finding a lot of fun in using him, as mine is 5 stars, and gear 6. But I'm having a issue of how to comprise my team.
Currently I am thinking of the team being:
DN lead
Palps
Vader
Sith Trooper
Maul.
But then I'm torn. I'm not sure if i want Maul or Dooku. This is why
Sith trooper will taunt and gain retribution after three specials. This means Dooku won't be getting hit, meaning he won't counter.
So I'm leaning to Maul.
But I know that nothing is ideal, so I know there will be gaps where Sith Trooper has no taunt, is dead, or there is a AOE attack. So then i lean to Dooku.
Please help before i pop a brain vessel from over thinking.
Thank you!
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Replies
Sorry for my English :]
I don't think I'll use Maul as a leader.
I'm currently watching him shrivel up and die in my arena.
But Vader zeta is something I'm interested in...
... so I can get Raid Han Solo faster then Zeta that man out because he's insane and I need that
BTW on defense if your using Palp under DN Lead that is = to shooting yourself in the foot because Palp removes % Health on his second special
Yes but it also gives him 50% turn meter
Then entire team offense up
And it's only 5%, made back in less then a single blow.
I'm aware of that, that's why I only got interested in him when i got interested in Sith
not really. triple cleanse can still run strong against rebels owing to crits.
I'm not at that point in time.
I've never gone against a GK