Please standardize language around new modal status effects

Okay. At this point we have a whole bunch of these not-quite-buffs-or-debuffs like Bounty Hunters Resolve, Grand Master's Training, Call to Action, and even Fracture.

They work fine for the most part, but it's fairly clear that they are not buffs or debuffs as those are understood in any other context in this game.

Which is fine. But let's stop calling them that.

Pick a new term. Maybe Stance or Mode or Aura. Treat any new effects that fall in those categories by standard rules (can't be dispelled except under the conditions described, doesn't persist through death/revive, can't be copied, etc.)

It'll go a long way to end the constant confusion every time a new one shows up and people get mad that GK doesn't call them to assist or whatever else.
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