Hello fellow Star Wars GoH players, and forums members. This thread has absolutely no moral, or point, so be warned if you don't have much time on your hands. Skip to the end if you want to read my matchmaking theory in GW.
My GW experience began at level 42, as a free to play, like many others, and by the time I was level 50, I was completing it every day. Reading threads on these forums, I saw that many people had difficulty at levels lower than 60, and as confused as I was, I continued doing GW hoping I wouldn't have the same bad luck as them. My average GW campaign would look like the following; Starting off with easier teams, and the teams usually increase by one level (or so), and it really never struck me as a challenge because until yesterday, I was getting opponents that would never even come close to my level subtracted by five, and thus, I was able to beat it 30 times in a row.
Weeks later, After maxing my first character, Luminara, obviously, I hit the level 60, and braced myself for the GW next morning. This was mainly because I heard that upon breaching every 10 levels, the GW would get significantly harder, but it did not, and it remained the same - the same old level 50's with barely blue gear, and the Wookie that has almost no use in the meta. It was around this time that a developer, for this game, on reddit release a note saying that GW matches are created by your 5 highest power toons, and your highest rank in arena. The arena side of this, to me, seemed factual, because it was around level 63 when I reached rank one, and the next morning, experienced the same, easy GW teams.
Following this, two nights ago, I reached level 65, and as I should, upgraded all my characters. The next morning, I was awoke to an odd sight, a round one team of level 60's, with some purple gear, some blue gear, and I beat them. Then, get this, I fought 2 level 70's, with full stars in a row. Shocked by this, I fought them, and beat them once again. The next round was easy, then... I faced 6 level 70's in a row (6?!?!). Somehow, after about 30 minutes of punching my couch out of frustration, I managed to beat them, barely scraping by, and with 19 of my 25 characters dead (suicided). This left me with my main team, and fives whom I stopped upgrading at purple gear, level 53.
Keep in mind, this jump in difficulty is not as simple as you may think. I went from fighting -
Round 1-10: Level 50 - 55's, gear I-V
Round 11-12: Level 55 - 60's, gear V - VII
to fighting
Round 1-12: Level 67 - 70's, gear VII - IX
while sitting on a F2P roster, and level 65.
A day prior to this, I got involved in a lengthy conversation with a forum member who talked about the massive jump from level 50, to 60, and as you may guess, I disagreed with him, and we had a conversation, and ultimately came up with a compromise that different servers experience different difficulties in GW.
The Theory
This leads me to believe there is a mathematical formula for calculating the change in the GW difficulty.
I made multiple calculations in the past day, and came up with several percentages:
Level 70's make up 19/200 players -- 9.5%
Level 69's make up 5/200 players -- 2.5%
Level 68's make up 7/200 players -- 3.5%
Level 67's make up 17/200 players -- 8.5%
Level 66's make up 36/200 players -- 18%
Level 65's make up 47/200 players -- 23.5% (including me)
Level 64's make up 30/200 players -- 15%
Level 63's make up 25/200 players -- 12.5%
Level 62's make up 8/200 players -- 4%
Level 61's make up 6/200 players -- 3%
Note - 65 is the median, mode, and average of this.
On my current account, I calculated the average of the player levels of the first 200 players in Arena, and came up with 65.39, rounded to 65. Do I believe that this number has some significance in GW difficulty? Yes, I do, but I also believe that there are other factors that take into effect here, that does not include your highest arena rank, because if you read above, I said that when I was level 63, I reached rank 1 in the arena and experienced 0 increase in difficulty. This once again is just my experience, following my calculations.
If you managed to read this all, I salute, and thank you, and I hope you comment on your thoughts.
Cheers, Arube.
Edit - I will try to upload some pictures tomorrow morning to show the unreal difficulty for a player of my level, and financial position in the game.
The significance of Critical-Utopian Socialism and Communism bears an inverse relation to historical development.
First time through, enemy average 10 lvls lower than me. Nice and easy.
2nd time through (and every other attempt after), enemy LITERALLY DOUBLED in strength overnight... And every time I go up a lvl, they go up 1-2 lvl as well...
Haven't been able to complete a single one since.
=\
This week is going very hard GW for me. Till last week I was able to get at least 800 GW tokens. but this week, getting even 200 tokens takes lot of hard work. From node 2 itself I get matched to opponents 6-8 level higher than me. Somehow I beat couple of rounds with my A and B team. But that's it then.
Maybe have to wait for a month so that I get to level 70 and make a good team.
And hopefully ea doesn't enable level 80 by then.
I think the issue with the GW difficulty has something to do with the teams crossing servers. For instance... From reading this forum I have concluded that I must be on a fairly young server. I had been regularly getting up into the 30s in arena for the last week or so. Keep in mind this has been during the level 55-58 range. Then I hear people tell me about their level 60+ 6* purple squads that can barely crack 100 in arena on their server.
In other words... All servers are not created equal. A squad that can reach 30th position on one server might only be able to crack 200 on another. So IF GW is weighted heavily by arena but the teams are not taken from the same server, this could be where the huge discrepancies occur.
I was having impossible GW runs for about 10 in a row but the last few days they have eased up a bit. I'm not sure why.
I was blowing by galactic war on my test account for 20+ days until it seems like when I topped rank 20 in arena.. I've been going against lvl60+ from start of gw each day and consistency go against lvl70s max *s gear lvl8..I'm only lvl62 I understand the need for a challenge but come on that's over kill lol
I would believe the post by the supposed dev on reddit too, but as I said, I saw no increase in difficulty from when my best rank was 22, to when I placed 1st
The significance of Critical-Utopian Socialism and Communism bears an inverse relation to historical development.
Sometimes I am paired from middlw nodes on with 55LV's and my best char is LV40. I am (willingly, refrain from moving to the top due to all the negative discussion about the impossible difficulty) at 3000-2500 in arean rank. My own LV is 68. Sometimes the GW is very easy, sometimes impossible I feel (in such cases that the +15LV pairing is continously.
I am %100 convinced arena ranking has NOTHING to do with GW
I usually finish 6-10, best ever being 3rd, but always top 20.
I am level 70
I own several 7* toons (more then 5 but not that many)
I do not face these multiple early round 7* battles
MY THEORY:
(bases on zero calculations, only the logic in my head)
I have numerous useless toons that I don't upgrade at all. Like a lot.
I think, possibly, they calculate the average strenght of all your toons. It's the only thing that would make sense to me, because I debuff every other rumour, unless I'm that lucky exception.
I am %100 convinced arena ranking has NOTHING to do with GW
I usually finish 6-10, best ever being 3rd, but always top 20.
I am level 70
I own several 7* toons (more then 5 but not that many)
I do not face these multiple early round 7* battles
MY THEORY:
(bases on zero calculations, only the logic in my head)
I have numerous useless toons that I don't upgrade at all. Like a lot.
I think, possibly, they calculate the average strenght of all your toons. It's the only thing that would make sense to me, because I debuff every other rumour, unless I'm that lucky exception.
I like this new theory as i also have a bunch of characters im completely ignoring
@lord, in such case that the average of the toons would be calculated how do we address the fact that I would be around LV30 and (only sometimes on bad days) I am paired with LV55 full team what would corresponse to a GW matchmaking of +25LV's? Kind of odd...
Some people say they perceive it gets more difficult in cases chars are levelled up same day before start of GW. This sounds odd too, but what we perceive yet has no mathematical rule identified...
Replies
First time through, enemy average 10 lvls lower than me. Nice and easy.
2nd time through (and every other attempt after), enemy LITERALLY DOUBLED in strength overnight... And every time I go up a lvl, they go up 1-2 lvl as well...
Haven't been able to complete a single one since.
=\
Maybe have to wait for a month so that I get to level 70 and make a good team.
And hopefully ea doesn't enable level 80 by then.
So according to your theory the avg level of top 200 in my server = the level GW becomes hard?
That is the intended theory, yes. It'd be cool if anybody else could try it, but lets be honest, who has the time or patience to do that.
In other words... All servers are not created equal. A squad that can reach 30th position on one server might only be able to crack 200 on another. So IF GW is weighted heavily by arena but the teams are not taken from the same server, this could be where the huge discrepancies occur.
I was having impossible GW runs for about 10 in a row but the last few days they have eased up a bit. I'm not sure why.
I never actually noticed if teams are crossing servers yet, I will check this fact the next opportunity I have to do GW. Well that certainly throws off the theory doesn't it. I'm glad someone else tried that. I also wish they were more transparent in the GW ranking.
I should mention i finish 35-55 in arena each day.. Maybe y its easy?
I usually finish 6-10, best ever being 3rd, but always top 20.
I am level 70
I own several 7* toons (more then 5 but not that many)
I do not face these multiple early round 7* battles
MY THEORY:
(bases on zero calculations, only the logic in my head)
I have numerous useless toons that I don't upgrade at all. Like a lot.
I think, possibly, they calculate the average strenght of all your toons. It's the only thing that would make sense to me, because I debuff every other rumour, unless I'm that lucky exception.
I like this new theory as i also have a bunch of characters im completely ignoring
Some people say they perceive it gets more difficult in cases chars are levelled up same day before start of GW. This sounds odd too, but what we perceive yet has no mathematical rule identified...