Ver Update 9: 08/28/2017 [MEGA]

Replies

  • scuba
    14047 posts Member
    TayloRen wrote: »
    RJ__Brando wrote: »
    TayloRen wrote: »
    Sooooooo, when are all this changes going live?

    Read the second paragraph of mr digg's post

    That's just describing that the manual update available today will be pushed automatically at some point. I'm asking about the content availability populating, like Captain Han Solo node for example.

    The content will not push till the forced update of the client is pushed. This is typically 24 hours after the update started showing in the app stores. Same thing happens everytime there is a new client update with content update.
  • Yea, gear 12 locked behind the guild store , the ignorance and **** continues...
  • Ztyle
    1970 posts Member
    Daily Crystal Booster removed, sad day
    Do the accountants really believe that people will spend more by removing this?
    Sadly TB will obscure the sales numbers as a new game mode will get people tempted to buy a little extra, but in the long run, bad business decision imo
    I'm Danish , Leader of the Space Slug Alliance , living the SlugLife , My collection
  • scuba wrote: »
    TayloRen wrote: »
    RJ__Brando wrote: »
    TayloRen wrote: »
    Sooooooo, when are all this changes going live?

    Read the second paragraph of mr digg's post

    That's just describing that the manual update available today will be pushed automatically at some point. I'm asking about the content availability populating, like Captain Han Solo node for example.

    The content will not push till the forced update of the client is pushed. This is typically 24 hours after the update started showing in the app stores. Same thing happens everytime there is a new client update with content update.

    Thank you, that's what I was looking for. As long as I've played this game I never downloaded the manual update, so this was all new to me
  • Mzee
    1777 posts Member
    edited August 2017
    Thank you devs. The update shows you have been hard at work with fixing a lot of the crash issues, and other bugs.

    A new bug I am experiencing is that after a bit during a run in an HAAT raid all the damage counters just stop appearing. This happened to others in my guild as well. Happened to me on at least 2 of the phases.
  • Odd that nobody is commenting on the 3 newly announced Empire toons. Guess it's because people can't make a thread about "another rebel toon" being released.
  • Bennehftw
    316 posts Member
    edited August 2017
    Remove the daily boosters and you might as well remove the game from the app stores.

    That is literally the worst financial decision I have ever heard of.

    Your investors should be ashamed and trump your decision to remove such a profitable avenue.

    It already is overpriced as is. Removing it is literally the worst decision you guys could ever have made.
  • Jamesm
    863 posts Member
    Odd that nobody is commenting on the 3 newly announced Empire toons. Guess it's because people can't make a thread about "another rebel toon" being released.

    I dont think they're going to be playable. At least thats how i read it.
  • scuba
    14047 posts Member
    Odd that nobody is commenting on the 3 newly announced Empire toons. Guess it's because people can't make a thread about "another rebel toon" being released.

    I think the are pve only characters. Not available to players.
  • Bhaalor
    1724 posts Member
    Bennehftw wrote: »
    Remove the daily boosters and you might as well remove the game from the app stores.

    That is literally the worst financial decision I have ever heard of.

    Your investors should be ashamed and trump your decision to remove such a profitable avenue.

    It already is overpriced as is. Removing it is literally the worst decision you guys could ever have made.

    Yup.. totally agree.. bah, this is very disappointing.
  • Ben15
    42 posts Member
    Kyno wrote: »
    CG_RyDiggs wrote: »
    Greetings Holotable Heroes!
    We at Capital Games are happy to finally bring you Star Wars: Galaxy of Heroes Version Update 9! This version update includes the BRAND NEW, anxiously awaited game mode: TERRITORY BATTLES! Along with new iconic Characters and improvements, we're excited to share this amazing new adventure with our amazing community! Read below for details on the update.

    As of Monday 8/28, we are still rolling out the update to Apple and Google stores. You can check to see if it is available and download in manually. When we've populated the stores world wide, we'll be updating all users to this new version!

    A special thank you to all of you, our supportive and passionate player base. Together, we make this journey truly heroic.
    Fight on!
    @CG_RyDiggs << Version Update 9 MEGATHREAD>>
    TERRITORY BATTLES <<TERRITORY BATTLES MEGATHREAD>>
    After sneak peeks, overviews, and copious amounts of community strategizing, the wait is over. Territory Battles launches onto the Holotable! This is an epic, multi-phase battle, pitching the entire collection of characters and ships of every guild member against a progressively challenging, living battlefield. Territory Battles is restricted to players level 65 and higher.
    You can read our deep dive on the Territory Battles feature here, some highlights include:
    Territory Map
    All the player's units (characters or ships) can be deployed to a Territory, advancing progress toward earning stars in that territory and allowing select units to be used on missions in the Territory.
    Dynamic Updating
    An activity log updates showing the contributions all players made to the Territory either through deploying units or completing nodes on the Territory.
    Galactic Power Visually increases
    Whenever a player makes an investment in any unit, the players Galactic Power will visually increase.
    Combat Mission
    Battle where players earn additional Territory Points toward the Territory based on the number of encounters completed.
    Territory Deployment
    All the player's units can be deployed to a Territory, advancing progress toward earning stars in that Territory and allowing those units to be used on any missions in the Territory.
    GALACTIC POWER
    Galactic Power is a new way of gauging the power of your collection and is very important in the Deployment Mission in Territory Battles. Galactic Power can be viewed in a variety of locations including when activating or upgrading a unit, in the Unit Inventory HUD, and in the player profile.
    Guild Galactic Power is the sum of the Galactic Power of all guild members. This can be viewed in the guild home HUD and in a new leaderboard under Territory Battles.
    A second leaderboard has been added to display the guilds with the highest stars earned in each Territory Battle. This reset monthly.
    GUILD SEARCH
    We encourage our players to invite more players to their guild to get the most out of Territory Battles! To make this easier, the ability to join an ally guild has been expanded to allow searching for a guild using a variety of criteria such as guild name, members, and Guild Galactic Power. In addition, players can search for guilds and send an invite request without leaving their current guild.
    NEW UNITS
    • Rebel Officer Leia Organa
    • Captain Han Solo
    • Hermit Yoda
    New characters make their way to the Holotable in Territory Battles. We offered the playerbase a sneak peek at their kits and abilities already, so if you need a second look, clicking the names below should lead you to each character’s respective Character Strategy guide.
    • Rebel Officer Leia Organa
    • Captain Han Solo
    • Hermit Yoda
    Alongside these familiar faces come some exciting additions to Territory Battles:
    Imperial Scout Droid
    Snowtrooper Commander
    Snowtrooper Ops
    GEAR XII ARRIVES
    Gear XII update has arrived in Galaxy of Heroes! You will need Seven Star characters to use Gear Level XII; Gear Level XII can be purchased in the Guild Event Store. Alongside the newly unlocked Gear XII update, we’ve added 8 new gear pieces to the game. The new gear is a significant increase in the amount of power from Gear Level XI and also increases your overall Galactic Power with each piece.
    • Mk XII ArmaTek Armor Plating
    • Mk XII ArmaTek Bayonet
    • Mk XII ArmaTek Tactical Data
    • Mk XII ArmaTek Visor
    • Mk XII ArmaTek Wrist Band
    • Mk XII ArmaTek Cybernetics
    • Mk XII ArmaTek Multi-tool
    • Mk XII ArmaTek Medpac
    Also arriving to the Holotable are some new Gear XI pieces. Make sure to collect these pieces as you progress towards Gear XII.
    Mk 6 Arakyd Droid Caller Salvage
    • Light, Normal, Stage 9, Mission 4
    Mk 4 Zaltin Bacta Gel Salvage
    • Dark, Normal, Stage 9, Mission 3
    Mk 9 BioTech Implant Salvage
    • Dark, Normal, Stage 9, Mission 4
    SHIPS AND SHARDS
    Captain Han Solo shards are now available on Cantina Battles (Battle 7-D).
    For a limited time, Ahsoka Tano (Fulcrum) is available in the Shard Store. Additionally, Ahsoka Tano (Fulcrum) will be farmable in Fleet Shipments.
    Cassians U-Wing has been added to the Fleet Mega Pack.
    DAILY CRYSTAL BOOSTER SIGNS OFF
    We are removing the Daily Crystal Booster from the Store effective 8/29/2017 for Android and iPhone users. Any Daily Crystal Boosters purchased before 8/29 will yield their full 21 days of crystals. We are reviewing alternative formulations of the booster pack and hope to bring it back in the future.
    Prepare for Battle Bundle
    Power up your Rebels and get ready for TERRITORY BATTLES! This one-time bundle includes several pieces of fully crafted gear, ability materials, credits, training droids, and Hoth Rebel Scout and Hoth Rebel Soldier shards.
    Bundle Contents include:
    • Character Shards:
    o Hoth Rebel Scout (x55)
    o Hoth Rebel Soldier (x55)
    • Credits: 4M credits
    • XP Droids: 45x Tier 4
    • Ability Mats
    Hoth Rescue Pack- Captain Han Solo
    Power up Captain Han Solo! This daring Rebel support unit risks his life to Revive units and Daze enemies, and will aid in TERRITORY BATTLES. Each pack guarantees at least 5 shards for Captain Han Solo and may award up to 330 SHARDS!
    Pack Contents indclude:
    • Cards: 1
    o Captain Han Solo 5-330
    Hoth Rescue Bundle- Captain Han Solo
    Get 40 shards of Captain Han Solo with the Hoth Rescue Bundle! This daring Rebel support unit risks his life to Revive units and Daze enemies, and will aid in TERRITORY BATTLES. (Maximum of 1 purchase)
    Bundle Contents include:
    • Character Shards: Captain Solo (x40)
    • Credits: 150,000
    • XP Droids: 15x Tier 4
    • Ability Mats
    GENERAL
    • Updated the Splash Screen to include Territory Battles.
    • In extreme circumstances where there is a disconnect between the game store and the catalog, if the game fails to get the correct price of anything in the store, instead of defaulting to the USD price in all regions, the store will now default to the text “TAP FOR PRICE”. This will reveal the correct price in the pop-up confirmation to purchase.
    • The “Retreat” button has been updated to say “Forfeit” in situations where something is lost for taking that action (ex. Loss of Squad Arena Attempt)
    • The resolution of an image in the 2x events popup (from Cantina Home) has been increased to make the image clearer.
    • Raid rewards no longer require a client restart to appear in the inbox.
    PERFORMANCE
    • Fixed an issue where a red screen was flashing during the game loading sequence.
    • Resolved a problem where battle animations have a slight delay.
    • Fixed numerous asset download/network errors – which displayed as 104.0 Errors.
    • Reduced hitching in combat and fleet combat – which was primarily impacting Android users, but will resolve any issues on both platforms.
    • Fixed a number of crashes on lowend devices (particularly those introduced by Update 8.1).
    • Fixed crashes that occurred when Emperor Palpatine uses the Power of the Darkside AOE attack.
    • Optimized memory overhead on iOS and Android.
    • Resolved a few issues where the game would hang or get stuck in a loading loop after Galactic War.
    • Fixed an issue where the find for MK4 Arakyd Droid Caller Salvage was sometimes causing a loading loop.
    BUGS
    UI
    • Fixed the bug where the Challenge countdown timer stopped updating in realtime.
    • The chat hitbox is now dynamic based on the width of the preview rather than a static width. This was particularly problematic with Thrawn as Lead in the Forrest Moon event and with full Ewok squads in Phase two of the Heroic AAT.
    • Fixed an issue where the Home button on Android dev ices would cause certain screens (like the character skill upgrade window) to overlap. (Note: This will not fix all instances of this issue, but specifically the ones caused by the Home button.)
    • Fixed an issue where tapping on "SIM" in Challenges when there are no Sim tickets on the account prompted players to purchase Cantina or normal energy and tickets.
    • Fixed an issue which should prevent the appearance of a negative credit value when trying to upgrade mods.
    • Resolved an issue where the Galactic War chest icon appears on Hard nodes.
    • Fixed an issue where the art for the Bounty Hunter Challenge briefly replaces the images for other challenges on the challenge screen.
    • Fixed an issue where guild icons would appear incorrectly in the “Ally Management” screen.
    • Fixed an issue where the energy icon is offset on 4:3 devices.
    • Fixed an issue where the Tip Ticker in the Store will flash rapidly.
    • Fixed an issue where not all hits, critical and normal, would show on the screen at once. This was particularly noticeable with Wicket’s “Forest Ambush” ability.
    • Fixed an issue where “Last Activity Time” updated when a player is attacked in Squad Arena. The “Last Activity Time” should now only update when the player takes action.
    CHARACTERS
    • Admiral Ackbar: Fixed an issue that could cause “Rebel Coordination” to fail to call an Assist.
    • Clone Sergeant Phase I: Critical Chance from "Concentrated Fire" will now stack with other sources of Critical Chance.
    • Emperor Palpatine: “Let the Hate Flow” will no longer affect damage-immune targets.
    • Ewok Elder: "Tribal Healer" will no longer heal Sith allies under a Darth Nihilus leader.
    • Hoth Rebel Scout: Turn Meter gain from “Bold Maneuvers” will now correctly use one chance roll for all allies, instead of separate chance rolls for each ally.
    • Fixed a text error in Talia’s special ability “Water of Life” at level 1 says “All other allies recover…” instead of “Each other ally recover…”
    • Fixed an issue with Jyn Erso’s “Rebel Counterattack” description in German which implies that more than one Rebel can be revived.
    Again, from all of us here at Capital Games, we thank you the community, for matching our passion and support for this beloved game.
    Cheers!
    RT

    GM Yoda ability icons have been updated, is this change only cosmetic?
  • Bhaalor wrote: »
    Bennehftw wrote: »
    Remove the daily boosters and you might as well remove the game from the app stores.

    That is literally the worst financial decision I have ever heard of.

    Your investors should be ashamed and trump your decision to remove such a profitable avenue.

    It already is overpriced as is. Removing it is literally the worst decision you guys could ever have made.

    Yup.. totally agree.. bah, this is very disappointing.

    I always buy this when it is up for me. Now I will not be putting money towards it.
  • zhtd17
    948 posts Member
    Adding fulcrum (non pilot) to fleet, while adding Gar and Isc (pilots) to cantina nodes.
    That's really smart!
  • Faroer
    246 posts Member
    CG_RyDiggs wrote: »
    Greetings Holotable Heroes!
    Dynamic Updating
    An activity log updates showing the contributions all players made to the Territory either through deploying units or completing nodes on the Territory.
    Galactic Power Visually increases
    Whenever a player makes an investment in any unit, the players Galactic Power will visually increase.

    Was this technology applied to the daily 600 raid tickets? If not, what will it take to make it happen? How can we help?
  • I like the splash screen with hoth - makes even more excited for the new mode :)
  • Urrrghh. This is so annoying. Obviously being pulled because it was too good a deal. Cheers for making this game just a little bit harder for us guys that struggle to stay in top 50 of Arena.
  • Jedi_of_Oz
    547 posts Member
    edited August 2017
    The real time Guild GP in the guild page is a nice touch.

    But why can't officers view their guild members and sort players by their GP in the management screen?

    We can view raid tickets, arena power and other various bits of information which you're able to sort guild members by. Why not GP? It would be a very useful function. Otherwise we rely on a third-party platform like swgoh.gg
  • Winstar
    2429 posts Member
    edited August 2017
    Rage quit posts get deleted. Audience: Nobody. Good luck buddy
  • Please, please, please do not take away the booster packs. It's a great option for people on a limited budget who are unable to afford larger, more expensive, purchases.
  • No booster pack? I guess that is one way to save me money.
  • Deanolavorto91
    245 posts Member
    edited August 2017
    double post please delete. Sorry
  • Deanolavorto91
    245 posts Member
    edited August 2017
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  • Nice one. Removing the booster is a horrible move

  • Bhaalor
    1724 posts Member
    Faroer wrote: »
    CG_RyDiggs wrote: »
    Greetings Holotable Heroes!
    Dynamic Updating
    An activity log updates showing the contributions all players made to the Territory either through deploying units or completing nodes on the Territory.
    Galactic Power Visually increases
    Whenever a player makes an investment in any unit, the players Galactic Power will visually increase.

    Was this technology applied to the daily 600 raid tickets? If not, what will it take to make it happen? How can we help?

    You sir are awesome.
  • Bhaalor
    1724 posts Member
    Nice one. Removing the booster is a horrible move

    Very much so.
  • WTB 21 day booster packs as long as they're offered. Please take my money.
  • Maegor
    1217 posts Member
    Faroer wrote: »
    CG_RyDiggs wrote: »
    Greetings Holotable Heroes!
    Dynamic Updating
    An activity log updates showing the contributions all players made to the Territory either through deploying units or completing nodes on the Territory.
    Galactic Power Visually increases
    Whenever a player makes an investment in any unit, the players Galactic Power will visually increase.

    Was this technology applied to the daily 600 raid tickets? If not, what will it take to make it happen? How can we help?

    You sir, are my very best friend in the entire world.
  • Nikoms565
    14242 posts Member
    NoRinGoSho wrote: »
    No booster pack? I guess that is one way to save me money.

    This. No booster pack means my wallet is now closed. Poor decision.
    In game name: Lucas Gregory FORMER PLAYER - - - -"Whale blah grump poooop." - Ouchie

    In game guild: TNR Uprising
    I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
    *This space left intentionally blank*
  • Why would you remove this? Seems like it would be a steady stream of revenue from a larger portion of the player base, as it was the best crystal buying deal...
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