The devs do a good job of preventing TM loops but in cases where u can use 2 leaders (DS/LS battles ect) I have found 2 ways to create a TM loop. The first I found is krennic L, palp L, snowtrooper, and 3 AOE ability blockers, basically u get AOE debuffs on the enemy and then snowtrooper keeps criting until they start dieing. I havn't tested that one but in theory it should work. The second is teebo L, nute L, and geo soldier, u could throw in R2D2 to help keep geo stealthed but he isn't required. Basically as long as geo stays stealthed and criting he keeps the loop alive. I have tested this one and it worked but it rly depends on RNG. If u guys have tested these ones or have your own comment on how they worked, finding one for LS battles would be awsome for ppl struggling with high end LS battles.
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Correct me if I’m wrong, but can Palp do this in P3 of the ATT?
https://swgoh.gg/u/limitedu34/
Yes its chirpa L, palps, and 3 strong tanks
How does that work?
Ya, I think so at least. Bounty Hunters and Zam could also get a lot of turn meter if there was just one that could give her an extra turn
He definitely is. The resistance team relies on that zeta.
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Palp lead with 7 debuffed enemies can make tfp get 90% tm if he crits. But this is as close to a loop as I can think of that his lead specifically offers.