Had a fleet battle just now that I still managed to win (by the skin of my teeth), despite a mechanic that may or may not have been working as intended. It's the first time I've come across this, but it might be common knowledge.
Here is the scenario:
Me: Executrix, Scimitar, Slave 1, Ghost
Enemy: Endurance, Ghost, Phantom II and Umb. Starfighter
Enemy Ghost and Phantom II had foresight and a few other buffs up from Phantom II's special. Endurance used Convergence for damage immunity. I attacked with my Ghosts AOE to clear his foresight. No damage, attacks were dodged, but the foresight remained.
I was hoping to clear foresight for Slave 1s AOE, but he died right after that (before his turn) so no harm done. I then used Imperial Assault after the Unique buff wore off for the win (despite foresight still being up).
I know Imperial Assault has multiple attacks, so I get why I won, but I'm wondering if the enemy should still retain foresight when attacked, due to Convergence being up.
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Replies
I would say that since evasion (dodge/deflection) primary has to do with damage that if they are immune to damage then they really can't evade it either.
Your attack basically becomes a non damaging ability which non damaging abilities that can debuff will debuff without clearing fs.
I would be curious if you could dispel the damage immunity, fs and other buffs and than damage with Ahsoka or 5's.
Definitely curious to see what Dev's think.