Good evening everybody, here are some of my observations throughout my SWGOH lifespan. I remember when I first started playing that GW was quite a breezer and it used to be one of my favorite modes because it was an easy way to farm characters for a beginner. (Luminara, Phasma, etc.) As time went by and new updates came up (as well as me progressing thru the game) GW became harder and harder, which kind of makes sense because that's how it should be. While I agree that GW should have some sort of difficulty, I also expect it to be fair, to be more specific it should not be impossible. I have done some research and I can't come up with a logical explanation except that the devs want us to fail at GW. Ever since CLS released and G12 it has been a cancerous experience to play GW, it is like it took all the joy from the beginning of the game's launch and **** it all out. Before it used to be somewhat normal difficulty until node 9, and only then it would start to be difficult, but NOW it starts throwing zeta squads since node 3 (sometimes even 1). This is so broken and I hope it gets fixed. I am a 50ish rank shard in arena, have 5 zetas total, and one G12 character, therefore I don't see the point of me fighting squads in GW that are full fledge G12 and 4-7zetas. I don't know if this post will ever get anywhere but I do hope that the devs see this and consider balancing it in the near future because it has gotten to the point where I don't even want to play GW unless I need it for guild activity, it has become so much of a headache that It is simply not worth the 1400 GW currency/15 character shards that can be bought.