Hey. I'm currently gearing up my three main empire chars (Thrawn, DT, ShT) and want to know who to put as the final 2, I have too many options. DN and GK are good options, as far as empire, I have TFP and EP I can also throw in there. Boba/Rex maybe? Idk. My swgoh.gg link is in my signature, was hoping you could help me. Also, is a G10 DT and ShT enough to compete in arena?
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If you're putting DT in there, you need to put DK in there. GK is a great option for a tank. TFP is too squishy for arena, as is EP. It depends on what position in arena you want to maintain, but I would recommend Thrawn, DT, ShT, DK, and GK. Or if you really want to maintain a higher spot, sub out DT and DK for DN and Rex. That way your team is Rex, DN, ShT, Thrawn, and GK.
But that's just me. I personally love DK and DT together, they're amazing.
My DK is only 4* and G7, that would be a bit of a pain to stack on top of gearing Thrawn, DT, and ShT at the same time. Should I do it anyway?
Get GK to gear 12, he will get much more protection.
I been having alot of luck in GW vs those uber powered up all g12 teams with zader lead/thrawn/shoretrooper/zarris and another for that particular battle like rex/nihlus & even ewok elder...
Experiment and find what works!
https://youtube.com/watch?v=JqgmCofke0Y
Granted, the player has godmods.
Tarkin helps in there for the offense and CC down and TM reduction. His AoE triggers counter, but due to the debuff, ShT or GK can resist pretty well. Krennic will nevertheless be a better choice but you would need him 7* due to his low HP.
EP is not a choice since he can be one shot by CLS who ignores taunt. I've also tried him but he didn't make a turn.
So Krennic better than Tarkin, what about Veers?
Usually, CLS removes ShT's taunt first. When Veers play in defense, he will do his AoE who will trigger 4-5 counters and can kill your Veers easily.
Yes, but usually my Thrawn would debuffs ShT and heal his protection after that, so he can taunt and give crit immunity. Tarkin has an aoe as well, though he's probably more survivable due to his debuffs and high defenses.
Tarkin is surprisingly strong when he's countered. Usually, I start with Fracture, CLS put buff immunity on ShT, DT plays (AoE or not, depends on the situation, but I try to stun R2), and Tarkin plays, so I use Intimidation Tactics and plays his AoE right after. He has +130% defense due to IT and my potency. With a zeta on him, it would be +230% defense. IT also reduces the offense.
Veers don't have this chance and when I used him, he was killed quickly.
@GGYY Even if you restore protection and taunt on ShT, CLS ignores taunt and he can easily kill Veers by himself.
I went after the solid gold squad on the right
Left only their Fulcrum standing