With each of the last events that have been released, I can't help but cringe when people respond with comments like "That was too easy" or "I'm disappointed, it should have been more difficult."
My opinion has been that it 'wasn't easy' but that 'I was prepared for it.'
With these events they have given us a subtle clue or straight up announcement of what's coming, and who we should 'prepare' for the upcoming event.
Just remember we all had to invest credits to level up each character levels, credits and materials to raise skill levels, energy to farm mods, credits to level up mods, energy/credits farming/equiping gear, long farms for shards to get to 7* and possibly stop working on another team that we were focusing on... all to prepare for the next event. Remember you have invested days, weeks, months to walk away with that shiny new 7* character.
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Perfectly put and I agree 100%
Nice post sir
Sure, but that brings out another question. What is the end game content? Put yourself in the position of someone who chose to develop a First Order team over any of the more common teams. What end game content do they get to use it for? I can understand them being disappointed that they didn't even need most of what they worked on for this event, and people like me who have a crappy FO team but have a zeta Kylo get the same reward they do.
The 'end game' here will always be moved forward by adding new character/team combinations, as new characters are added. I don't expect them to release a character that is only available to the small percent of players that have every character at 7* and g12.
But releasing characters that require 5, 10, 15, or 20 specific characters at 7* and g8 or better to get a new character is rewarding, but not 'end game.'
Probably could have beaten it with just phasma ans zylo if it would have let you.
Yea, cos that would NEVER happen.. lmao
Always Recruiting new blood! Hpit/NAAT
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I didn't get any legendary my first time around and every single time I come on the forums and see "wow that was so easy" yes for the people who have been playing for 2 years and who worked on those squads at a point of time I'm sure it is easy, but the content for these players is HAAT and the last few rounds of territory battles.
These same people cry about gear, galactic war nodes being too hard, CLS being unfair, some people will just never be happy and have no idea what they really want. I love this game, I love the recurring events because it means I will have something to work towards in the months to come and I love seeing what the progress is doing to my scores. We just need more positive people and posts on here.
Ir has shaped the direction because is the good direction, someone upset that it was super easy will never be as upset as someone that farmed one faction for months just to realise that his 7* g10 toons are not enough, that would make more poeple rage-quit than it being too easy, so I applaud the G8-ish requirements because it's a bit of a farm but not too much thinking that from g8 onwards some teams need like 7 stun guns + extra carbantis+ furnaces + extra holoprojectors+ some cuffs....... yes I am looking at you Phoenix team!!!!!!!