I think mods should cost at least 250k credits to remove. This would help balance the game and close a loophole players have been exploiting siince the mods release. You should have to pick if you want a great arena team OR a great raid team. This would also help newer players with being competitive, it would promote more farming of mods as a priority over toons and lengthen the end game experience. I'm sure people will hate this but this loophole is only really used by the people who are extremely competitive anyway, your average guild doesn't worry about mod swapping.
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Sorry for my English :]
You're either a troll, a mega whale or incredibly selfish. This is by far the worse suggestion ive ever read on the forums, and yes that included making the Rancor immune to TM reduction......