The weakness for zVader to apply DoTs is tenacity up. What do you guys do to make him more viable in arena? I can think of speed (of course) and perhaps potency increases. Is that it? Perhaps use speed and potency mods that concentrate on those as primary and secondaries?
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The other thing is if I speed up EP to stun them but even he has a maxed out speed that won't rival Leia, Dooku, Chirrut at top tier arena. I am just trying to stay relevant in top 200. Perhaps from dark side, use TFP's ability debuff?
Baze, Ventress or B2.
To the OP, Vader isn't viable in arena right now. He's too slow and doesn't hit hard enough.
Re: Baze, for my server I see 5* and know that it's a toss-up. >5* is difficult with Chirrut's tenacity up. If my Boba (185) can apply ability block, it's a good thing but if not, Chirrut puts up a roadblock. If I can withstand the initial onslaught, I can get to 2nd/3rd wave, I'm in good shape as Vader has tank health/protection and Boba can revive.
Use TFP to remove enemy TM, use Thrawn's speed to give Vader 100% TM/to stun everybody with Palps lightning/to use DT Grenade and increase the cooldowns on Rex/Chirrut
This. Also, not every ones arena is the same - if you need to run Vader for now, then run him while you work on a better team. If you feel you need to stay with him then @ElleMadara as your current future.
Logray is an interesting option too, 3 turns dispell CD and confuse does wonder against CLS leads.
Thanks pal, my team may not be the best, but l love it, l am top 60 on Arena, l run zVader lead g12, Thrawn g12, Palpatine g11, Death Trooper g11 and Shoretrooper g11 (sometimes l swap Shore for TFP), l am the ONLY player on my shard that uses zVader and stays on the Top 100 every place is flooded by CLS, Han, R2 teams but l dont like Rebels, l stay with the Empire.
I run Zader, 5* Sith Assassin, 5* Nihlus, Zavage, and D. Maul
As stated, Tenacity up is the key. If I can drop Zader's debuffs before Tenacity up, I almost always win. If Tenacity up goes up on all the toons, I'm in big trouble. I do the following:
Sith Assassin goes first and pumps my teams TM
Maul goes next and does his AEO. This gives me to 2 chances. Zader TM reduction or if daze sticks churrit wont give tenacity
nihlus aoe goes giving me one more shot at TM reduction
if churrit goes next.... big trouble.
if Zader goes next im likely to win
not going to get me top 50, but easy 75 to 100 crystals a day
I too an only non-CLS/Rex/GK lead (much less DS) in a very early shard's top 50. Love seeing Vader still represent. Vader was my first zeta, and I ran his lead nonstop from that day until Thrawn's first event. He still gets constant use in AAT, Pit & GW though.
Good team. I would replace Palp by Sith Assassin. In a usual CLS team, Han starts first and he will stun Thrawn (on defense). Adding SA allows you to have a second source of TM gain for Vader, allowing you to apply those DoTs before CLS applies buff immunity on ShT.
You either swap TM using Thrawn on Vader or use Dark Shroud of SA to increase Vader's TM of 24%.
That is a cool idea, l might add my 7* g11 Nihilus to that squad
It's important to have Thrawn slightly faster than SA against non-Rex teams. If facing Rex SA should be faster, as Fracture gives them up to 4x 7.5%/15% TM and Tenacity up will go off.
I know its not great, but they are my better geared toons (other than clones, useless in arena) so I make do.
I love my Zader, him and Zavage were my first Zeta's. Now I'm just building a Resistance squad to tak over for my zader arena team.
I use the kitten out of my zader team to solo P1 HAAT and teebotine P3, and zader squad P2 etc etc though so Im still super happy with his zeta.
I moved to zThrawn, Shore, Death, zSolo, TFP since then and have been much better. Helps prevent stealthers (zMaul, R2), block GK auto taunts, wipe T-up and other buffs, put out heal blocks for zBarriss.... I built this team to be versatile off of theory. Anyways, have been arena 95-51 (all time best) last month. I get wrecked by speed mostly now not from mechanics when I was using zVader. Unfortunately the counter mechanic every person with CLS/rebels is my greatest weakness when I don't have crit immunity out.
With max gearing and better mods (my biggest issue for arena right now), this is a top 10 team IMO. even in current meta.
Go heavy protection on GK.. Make thrawn the fastest, fracture whoever (normally Zolo), Smoke screen to GK, Dots from Zadar (put him ahead of DN), DN steal, the rest goes from there.
Potency doesn't matter because almost everyone runs CLS lead now instead of Rex.
As someone above stated, SA works really well with Zadar lead to speed him up but for me to finish at the top there is no spot for him when fighting CLS leads as you have to have R2 in there for the smokescreen or you will get destroyed due to the AOE retaliation.
All things being equal (mods), same team under CLS lead is much stronger.
Vader's natural speed is too low. You won't be able to make him faster than the enemy Rex, Chirrut, GM Yoda etc. Instead you need to make sure, that your TFP moves first. Ability block on enemy Rex with buff immunity on the rest is your best bet.
...or deathtrooper obviously.
And worth considering reorganizing like this:
Tarkin (L), GAT, DV, Boba, TFP
@GulSkiVader
Edit: don't drop boba until you've got really several REALLY GOOD toons. Like thrawn, DN, GK, R2, CLS good (or a top notch synergized squad). He's the best mid level standalone toon in game.