How are Tie Breakers settled?

jackstraw
220 posts Member
edited November 2017
Title says it all- in the event of a "tie" in Territory Wars, how is the winner decided? First one to finish? Some arbitrary metric like the guild leaders' player IDs that gives certain guilds an inherent advantage and is going to lead to major restructuring/guild hopping?

Replies

  • Waez
    286 posts Member
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    It was datamined: Both guilds get #2 rewards.
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    Waez wrote: »
    It was datamined: Both guilds get #2 rewards.

    lmao no ****? so I guess defense *is* somewhat important after all
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    That is a terrible solution, especially for cases where both teams clear the content. This removes a lot of the incentive to play since you are almost always playing for 2nd place.
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    hunchew wrote: »
    That is a terrible solution, especially for cases where both teams clear the content. This removes a lot of the incentive to play since you are almost always playing for 2nd place.

    It's actually a pretty solid solution- it makes it so you *shouldn't* just stack nothing but your worst teams on defense with the hopes of clearing the board to get a max score.
  • Dyakoff
    284 posts Member
    edited November 2017
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    Behold the "terrible solution"
    Screenshot_20171117_222450.png
    Post edited by Dyakoff on
  • Andyroo880
    32 posts Member
    edited November 2017
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    One possibility could be unspent GP.

    As long as the match making is fair it's kind of based on skill. Not sure if the player base will accept that or if it feels too arbitrary.
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    Andyroo880 wrote: »
    One possibility could be unspent GP.

    As long as the match making is fair it's kind of based on skill. Not sure if the player base will accept that or if it feels too arbitrary.

    Or spent GP. If all things are equal then the team that spends the least GP for clearing the board might be the winner
    | ANZGC | Exile |
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