return of the dark side...

Prev1
... in the arena

when?

which team?

what do you have for "full darkside teams" in your top50?

will the sisters break the rebellwall?

or first order?

Replies

  • NS are extremely overpowered and are extremely hard to beat. Far harder than GK + Zarriss
    For Empire you have - Thrawn, DT, Tarkin, Krennic, Shore. If you lack speed you can easily swap the places of Tarkin and Thrawn.
  • Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely
  • Gawejn
    1105 posts Member
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
  • My NS team is only at 67k for now and I eat meta teams for breakfast (except G12 chaze that I really can't deal with). But on the other hand yeah I go down as fast as I climb up.
    Maybe if my NS were all gold and stuff they could hold better on defense but I'm still far from that.
  • Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.

    Not sure why others can't use "logic" like you.

    Also NS hold far better than GK led teams, they are beyond unbeatable.
  • Gawejn
    1105 posts Member
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.

    Not sure why others can't use "logic" like you.

    Also NS hold far better than GK led teams, they are beyond unbeatable.

    What you mean "logic"? Is it sarcasm?
  • @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Two Time Golden Poo Award Winner
  • Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have crap damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly
  • Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.

    Not sure why others can't use "logic" like you.

    Also NS hold far better than GK led teams, they are beyond unbeatable.

    They are definitely not unbeatable.
  • Gawejn
    1105 posts Member
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    Carefull strategy for Empire against CLS team? Dont make me laugh. For sure You have no idea about Empire. You put auto and only watch how Empire wins. Maxed Empire can finish on auto with almost full protection. And CLS can hit so strong Stormtrooper that is healing his protection. Leia is hitting Stormtrooper 4k on Critical hits. Storm will recover this just by taunting.
  • Gawejn wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.

    Not sure why others can't use "logic" like you.

    Also NS hold far better than GK led teams, they are beyond unbeatable.

    What you mean "logic"? Is it sarcasm?

    No lol, I am saying that you are one of the few people who uses his head around here.
  • jedibaer71 wrote: »
    ... in the arena

    when?

    which team?

    what do you have for "full darkside teams" in your top50?

    will the sisters break the rebellwall?

    or first order?

    Never, only REBELS deserve attention
  • Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    How is r2 doing 25000 in damage with aoe. That's what my nightsister acolyte has. I don't even worry about r2
  • For empire team, nightsisters are easier than CLS rebel teams.
  • Gawejn
    1105 posts Member
    Gawejn wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.

    Not sure why others can't use "logic" like you.

    Also NS hold far better than GK led teams, they are beyond unbeatable.

    What you mean "logic"? Is it sarcasm?

    No lol, I am saying that you are one of the few people who uses his head around here.

    Ah, so good that you also use the head. :) mostly opinions about holding on defense are about being less times challanged in arena. For example I see that FO could be easily top 1 but players play as a crowd play. So if CLS started to be more common so more switched their teams to CLS(another reason is also that he can be used everywhere, so to gear him is very good investment of resources). If they switched to cls and some players were with different squads like FO so they were targeted more out of boredom of cls fans. Next part is about reason why there are not many darkside teams. Empire for example is not so good in raids, dont hit so hard, not used in TB and very long farm (i am building my empire for almost 4 months and shore and krennic are 5 stars both) like 6 months. FO team is also long farm. More easy is to have CLS rebels with crazy hitting Han and annoying droid r2. why there are not so many bb8(very good in arena)in arena? Couse players dont have full 7* FO team. Long farm. I remember Vader was very long farm to 7* stars. If we could think about DS we easily can see that this faction is long farm. (What is easy to farm: stormtrooper, magmatrooper, sidious, phasma, first order officer, kylo). Than we have hard nodes where strong chars of DS are long farm, and need max energy also in cantina. Rebels are much easy.
  • Gawejn wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    Carefull strategy for Empire against CLS team? Dont make me laugh. For sure You have no idea about Empire. You put auto and only watch how Empire wins. Maxed Empire can finish on auto with almost full protection. And CLS can hit so strong Stormtrooper that is healing his protection. Leia is hitting Stormtrooper 4k on Critical hits. Storm will recover this just by taunting.
    Storm has no healing, do you mean Shoretrooper? Even so Luke buff blocking and him, Han, and R2 are stunning with the only empire's only cleanse being a Thrawn lead screws them. As well as Luke and Han's huge damage, the empire relying on Fracture and deathtrooper, the latter can be counters by Kenobi and R2's pseudo passive cleaning. Do you have any vids of this "auto with almost full protection"?
    ProximaB1_ wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    How is r2 doing 25000 in damage with aoe. That's what my nightsister acolyte has. I don't even worry about r2
    Even before his unique, crits, and mods, he's doing near 3K with it, and 15% each additional turn for three turns with burning. which totals to near 14K of her health.
  • Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    Carefull strategy for Empire against CLS team? Dont make me laugh. For sure You have no idea about Empire. You put auto and only watch how Empire wins. Maxed Empire can finish on auto with almost full protection. And CLS can hit so strong Stormtrooper that is healing his protection. Leia is hitting Stormtrooper 4k on Critical hits. Storm will recover this just by taunting.
    Storm has no healing, do you mean Shoretrooper? Even so Luke buff blocking and him, Han, and R2 are stunning with the only empire's only cleanse being a Thrawn lead screws them. As well as Luke and Han's huge damage, the empire relying on Fracture and deathtrooper, the latter can be counters by Kenobi and R2's pseudo passive cleaning. Do you have any vids of this "auto with almost full protection"?
    ProximaB1_ wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    How is r2 doing 25000 in damage with aoe. That's what my nightsister acolyte has. I don't even worry about r2
    Even before his unique, crits, and mods, he's doing near 3K with it, and 15% each additional turn for three turns with burning. which totals to near 14K of her health.

    She heals on basic. She had full health on her next turn.
  • Zombie961 wrote: »
    Do you have any vids of this "auto with almost full protection"?

    https://youtu.be/80pBxUZIvjE
  • Gawejn
    1105 posts Member
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    Carefull strategy for Empire against CLS team? Dont make me laugh. For sure You have no idea about Empire. You put auto and only watch how Empire wins. Maxed Empire can finish on auto with almost full protection. And CLS can hit so strong Stormtrooper that is healing his protection. Leia is hitting Stormtrooper 4k on Critical hits. Storm will recover this just by taunting.
    Storm has no healing, do you mean Shoretrooper? Even so Luke buff blocking and him, Han, and R2 are stunning with the only empire's only cleanse being a Thrawn lead screws them. As well as Luke and Han's huge damage, the empire relying on Fracture and deathtrooper, the latter can be counters by Kenobi and R2's pseudo passive cleaning. Do you have any vids of this "auto with almost full protection"?
    ProximaB1_ wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    How is r2 doing 25000 in damage with aoe. That's what my nightsister acolyte has. I don't even worry about r2
    Even before his unique, crits, and mods, he's doing near 3K with it, and 15% each additional turn for three turns with burning. which totals to near 14K of her health.
    Vids you can find on yt. With auto and without auto. Storm recovers protection from zeta lead Thrawn. All team recovers protection. Deathtrooper and Krennic recover health based on crits, all empire recovers health from shoretrooper. Plenty of recovery of protection and health. Storm during fight can recover 40% of protection. One recovery from Thrawn gives another 40%. I can easilly beat maxed g12 full zetas CLS Han R2 team with only g12 Thrawn and rest g11, shore5*,krennic5* and dt 6*. Zeta only on DT. Team power 75 k. Not on auto, for this team must be maxed. But I cant beat the same Empire maxed team with my setup. So this Idea that CLS hold well on defense is not true. There are vids with FO teams beating CLS meta.
    Empire is directly for CLS rebels team. Team like cls r2 han chirut baze is piece of cake. Kenobi is not hard even with Barris. Just anoying.
  • Gawejn
    1105 posts Member
    pinkfloyd wrote: »
    Zombie961 wrote: »
    Do you have any vids of this "auto with almost full protection"?

    https://youtu.be/80pBxUZIvjE

    Great Vid:) it is so good to watch this team on auto. Maybe this time there wasnt like almost full protection on tanks but Thrawn, DK and DT were almost full.
  • Gawejn wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    Carefull strategy for Empire against CLS team? Dont make me laugh. For sure You have no idea about Empire. You put auto and only watch how Empire wins. Maxed Empire can finish on auto with almost full protection. And CLS can hit so strong Stormtrooper that is healing his protection. Leia is hitting Stormtrooper 4k on Critical hits. Storm will recover this just by taunting.
    Storm has no healing, do you mean Shoretrooper? Even so Luke buff blocking and him, Han, and R2 are stunning with the only empire's only cleanse being a Thrawn lead screws them. As well as Luke and Han's huge damage, the empire relying on Fracture and deathtrooper, the latter can be counters by Kenobi and R2's pseudo passive cleaning. Do you have any vids of this "auto with almost full protection"?
    ProximaB1_ wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    How is r2 doing 25000 in damage with aoe. That's what my nightsister acolyte has. I don't even worry about r2
    Even before his unique, crits, and mods, he's doing near 3K with it, and 15% each additional turn for three turns with burning. which totals to near 14K of her health.
    Vids you can find on yt. With auto and without auto. Storm recovers protection from zeta lead Thrawn. All team recovers protection. Deathtrooper and Krennic recover health based on crits, all empire recovers health from shoretrooper. Plenty of recovery of protection and health. Storm during fight can recover 40% of protection. One recovery from Thrawn gives another 40%. I can easilly beat maxed g12 full zetas CLS Han R2 team with only g12 Thrawn and rest g11, shore5*,krennic5* and dt 6*. Zeta only on DT. Team power 75 k. Not on auto, for this team must be maxed. But I cant beat the same Empire maxed team with my setup. So this Idea that CLS hold well on defense is not true. There are vids with FO teams beating CLS meta.
    Empire is directly for CLS rebels team. Team like cls r2 han chirut baze is piece of cake. Kenobi is not hard even with Barris. Just anoying.

    Just one thing, storm can't recover protection, the only recovery is 2% per buff/debuff from Thrawn's lead.
  • pinkfloyd wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    Carefull strategy for Empire against CLS team? Dont make me laugh. For sure You have no idea about Empire. You put auto and only watch how Empire wins. Maxed Empire can finish on auto with almost full protection. And CLS can hit so strong Stormtrooper that is healing his protection. Leia is hitting Stormtrooper 4k on Critical hits. Storm will recover this just by taunting.
    Storm has no healing, do you mean Shoretrooper? Even so Luke buff blocking and him, Han, and R2 are stunning with the only empire's only cleanse being a Thrawn lead screws them. As well as Luke and Han's huge damage, the empire relying on Fracture and deathtrooper, the latter can be counters by Kenobi and R2's pseudo passive cleaning. Do you have any vids of this "auto with almost full protection"?
    ProximaB1_ wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    How is r2 doing 25000 in damage with aoe. That's what my nightsister acolyte has. I don't even worry about r2
    Even before his unique, crits, and mods, he's doing near 3K with it, and 15% each additional turn for three turns with burning. which totals to near 14K of her health.
    Vids you can find on yt. With auto and without auto. Storm recovers protection from zeta lead Thrawn. All team recovers protection. Deathtrooper and Krennic recover health based on crits, all empire recovers health from shoretrooper. Plenty of recovery of protection and health. Storm during fight can recover 40% of protection. One recovery from Thrawn gives another 40%. I can easilly beat maxed g12 full zetas CLS Han R2 team with only g12 Thrawn and rest g11, shore5*,krennic5* and dt 6*. Zeta only on DT. Team power 75 k. Not on auto, for this team must be maxed. But I cant beat the same Empire maxed team with my setup. So this Idea that CLS hold well on defense is not true. There are vids with FO teams beating CLS meta.
    Empire is directly for CLS rebels team. Team like cls r2 han chirut baze is piece of cake. Kenobi is not hard even with Barris. Just anoying.

    Just one thing, storm can't recover protection, the only recovery is 2% per buff/debuff from Thrawn's lead.

    Right:). I wrote this. Check my post. I didnt mention change in status.
  • ProximaB1_ wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    Carefull strategy for Empire against CLS team? Dont make me laugh. For sure You have no idea about Empire. You put auto and only watch how Empire wins. Maxed Empire can finish on auto with almost full protection. And CLS can hit so strong Stormtrooper that is healing his protection. Leia is hitting Stormtrooper 4k on Critical hits. Storm will recover this just by taunting.
    Storm has no healing, do you mean Shoretrooper? Even so Luke buff blocking and him, Han, and R2 are stunning with the only empire's only cleanse being a Thrawn lead screws them. As well as Luke and Han's huge damage, the empire relying on Fracture and deathtrooper, the latter can be counters by Kenobi and R2's pseudo passive cleaning. Do you have any vids of this "auto with almost full protection"?
    ProximaB1_ wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    How is r2 doing 25000 in damage with aoe. That's what my nightsister acolyte has. I don't even worry about r2
    Even before his unique, crits, and mods, he's doing near 3K with it, and 15% each additional turn for three turns with burning. which totals to near 14K of her health.

    She heals on basic. She had full health on her next turn.
    She heals on a crit, which with GK severely limits her
    pinkfloyd wrote: »
    Zombie961 wrote: »
    Do you have any vids of this "auto with almost full protection"?

    https://youtu.be/80pBxUZIvjE
    Several problems with that example;
    1. They were fighting a Chaze team which isn't to impressive compared to a GK and Zarriss/Thrawn/Nihilus team
    2. They still did manual targeting which doesn't show off the true ai
    3. If they are as good defensively as you say, why don't we see more of them in arena?
  • Zombie961 wrote: »
    ProximaB1_ wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    Carefull strategy for Empire against CLS team? Dont make me laugh. For sure You have no idea about Empire. You put auto and only watch how Empire wins. Maxed Empire can finish on auto with almost full protection. And CLS can hit so strong Stormtrooper that is healing his protection. Leia is hitting Stormtrooper 4k on Critical hits. Storm will recover this just by taunting.
    Storm has no healing, do you mean Shoretrooper? Even so Luke buff blocking and him, Han, and R2 are stunning with the only empire's only cleanse being a Thrawn lead screws them. As well as Luke and Han's huge damage, the empire relying on Fracture and deathtrooper, the latter can be counters by Kenobi and R2's pseudo passive cleaning. Do you have any vids of this "auto with almost full protection"?
    ProximaB1_ wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    How is r2 doing 25000 in damage with aoe. That's what my nightsister acolyte has. I don't even worry about r2
    Even before his unique, crits, and mods, he's doing near 3K with it, and 15% each additional turn for three turns with burning. which totals to near 14K of her health.

    She heals on basic. She had full health on her next turn.
    She heals on a crit, which with GK severely limits her
    pinkfloyd wrote: »
    Zombie961 wrote: »
    Do you have any vids of this "auto with almost full protection"?

    https://youtu.be/80pBxUZIvjE
    Several problems with that example;
    1. They were fighting a Chaze team which isn't to impressive compared to a GK and Zarriss/Thrawn/Nihilus team
    2. They still did manual targeting which doesn't show off the true ai
    3. If they are as good defensively as you say, why don't we see more of them in arena?

    There is no such thing good on defense. Every team can loose on defense. Nobody said they are good on defense. It was about Empire team that can win with Cls teams. On YT there is much more to watch. Nobody really knows why there is small number of Empire teams in arena. In my arena in top 50 there are 4 teams like this Empire team. Also 2 teams FO. Very interesting thing about my arena shard about Empire teams is that those 4 are only 4 in top200. They place high in arena. But Empire is not dealing high dmg, so nothing that players can say wow about them. But as a team Empire is strong, complete.
  • Zombie961 wrote: »
    ProximaB1_ wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    Carefull strategy for Empire against CLS team? Dont make me laugh. For sure You have no idea about Empire. You put auto and only watch how Empire wins. Maxed Empire can finish on auto with almost full protection. And CLS can hit so strong Stormtrooper that is healing his protection. Leia is hitting Stormtrooper 4k on Critical hits. Storm will recover this just by taunting.
    Storm has no healing, do you mean Shoretrooper? Even so Luke buff blocking and him, Han, and R2 are stunning with the only empire's only cleanse being a Thrawn lead screws them. As well as Luke and Han's huge damage, the empire relying on Fracture and deathtrooper, the latter can be counters by Kenobi and R2's pseudo passive cleaning. Do you have any vids of this "auto with almost full protection"?
    ProximaB1_ wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    How is r2 doing 25000 in damage with aoe. That's what my nightsister acolyte has. I don't even worry about r2
    Even before his unique, crits, and mods, he's doing near 3K with it, and 15% each additional turn for three turns with burning. which totals to near 14K of her health.

    She heals on basic. She had full health on her next turn.
    She heals on a crit, which with GK severely limits her
    pinkfloyd wrote: »
    Zombie961 wrote: »
    Do you have any vids of this "auto with almost full protection"?

    https://youtu.be/80pBxUZIvjE
    Several problems with that example;
    1. They were fighting a Chaze team which isn't to impressive compared to a GK and Zarriss/Thrawn/Nihilus team
    2. They still did manual targeting which doesn't show off the true ai
    3. If they are as good defensively as you say, why don't we see more of them in arena?

    If You really want to see Empire in action, channel Miami Heat on YT. Full auto against meta teams.
  • Zombie961 wrote: »
    ProximaB1_ wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    Carefull strategy for Empire against CLS team? Dont make me laugh. For sure You have no idea about Empire. You put auto and only watch how Empire wins. Maxed Empire can finish on auto with almost full protection. And CLS can hit so strong Stormtrooper that is healing his protection. Leia is hitting Stormtrooper 4k on Critical hits. Storm will recover this just by taunting.
    Storm has no healing, do you mean Shoretrooper? Even so Luke buff blocking and him, Han, and R2 are stunning with the only empire's only cleanse being a Thrawn lead screws them. As well as Luke and Han's huge damage, the empire relying on Fracture and deathtrooper, the latter can be counters by Kenobi and R2's pseudo passive cleaning. Do you have any vids of this "auto with almost full protection"?
    ProximaB1_ wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    How is r2 doing 25000 in damage with aoe. That's what my nightsister acolyte has. I don't even worry about r2
    Even before his unique, crits, and mods, he's doing near 3K with it, and 15% each additional turn for three turns with burning. which totals to near 14K of her health.

    She heals on basic. She had full health on her next turn.
    She heals on a crit, which with GK severely limits her
    pinkfloyd wrote: »
    Zombie961 wrote: »
    Do you have any vids of this "auto with almost full protection"?

    https://youtu.be/80pBxUZIvjE
    Several problems with that example;
    1. They were fighting a Chaze team which isn't to impressive compared to a GK and Zarriss/Thrawn/Nihilus team
    2. They still did manual targeting which doesn't show off the true ai
    3. If they are as good defensively as you say, why don't we see more of them in arena?

    I recorded that video, there was no manual targeting at all, everything was automatic. Regarding first item, you're right, that team is harder but still beatable.
  • Gawejn wrote: »
    Zombie961 wrote: »
    ProximaB1_ wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    Carefull strategy for Empire against CLS team? Dont make me laugh. For sure You have no idea about Empire. You put auto and only watch how Empire wins. Maxed Empire can finish on auto with almost full protection. And CLS can hit so strong Stormtrooper that is healing his protection. Leia is hitting Stormtrooper 4k on Critical hits. Storm will recover this just by taunting.
    Storm has no healing, do you mean Shoretrooper? Even so Luke buff blocking and him, Han, and R2 are stunning with the only empire's only cleanse being a Thrawn lead screws them. As well as Luke and Han's huge damage, the empire relying on Fracture and deathtrooper, the latter can be counters by Kenobi and R2's pseudo passive cleaning. Do you have any vids of this "auto with almost full protection"?
    ProximaB1_ wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    How is r2 doing 25000 in damage with aoe. That's what my nightsister acolyte has. I don't even worry about r2
    Even before his unique, crits, and mods, he's doing near 3K with it, and 15% each additional turn for three turns with burning. which totals to near 14K of her health.

    She heals on basic. She had full health on her next turn.
    She heals on a crit, which with GK severely limits her
    pinkfloyd wrote: »
    Zombie961 wrote: »
    Do you have any vids of this "auto with almost full protection"?

    https://youtu.be/80pBxUZIvjE
    Several problems with that example;
    1. They were fighting a Chaze team which isn't to impressive compared to a GK and Zarriss/Thrawn/Nihilus team
    2. They still did manual targeting which doesn't show off the true ai
    3. If they are as good defensively as you say, why don't we see more of them in arena?

    There is no such thing good on defense. Every team can loose on defense.
    Every team can lose, but that's not the game. It's a risk assessment, and a time assessment. If my path to 1st will not be adversely affected, I will favor targeting squads that are speedy wins and where even the worst RNG will not be a factor. On my shard, first and foremost, that means empire and NS.

    That's why there are 2 empire squads and 1 NS squad that get knocked right out of orbit everyday; they're the easiest prey and the best stepping stones for everybody else. Doesn't matter much if you can beat everything on offense if it's going to take you 7 battles to crack the top 10 while getting knocked back a couple of times while you're on cooldown.

    That's not to say an empire squad couldn't be more of a challenge, but the price of admission is much higher, in terms of both initial investment to field the team and mods that would be needed to become a risk for an attacker.
  • Gawejn wrote: »
    Zombie961 wrote: »
    ProximaB1_ wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    Carefull strategy for Empire against CLS team? Dont make me laugh. For sure You have no idea about Empire. You put auto and only watch how Empire wins. Maxed Empire can finish on auto with almost full protection. And CLS can hit so strong Stormtrooper that is healing his protection. Leia is hitting Stormtrooper 4k on Critical hits. Storm will recover this just by taunting.
    Storm has no healing, do you mean Shoretrooper? Even so Luke buff blocking and him, Han, and R2 are stunning with the only empire's only cleanse being a Thrawn lead screws them. As well as Luke and Han's huge damage, the empire relying on Fracture and deathtrooper, the latter can be counters by Kenobi and R2's pseudo passive cleaning. Do you have any vids of this "auto with almost full protection"?
    ProximaB1_ wrote: »
    Zombie961 wrote: »
    Gawejn wrote: »
    Zombie961 wrote: »
    Empire and Nightsisters aren't bad offensively. But don't hold defense as well as the CL or GK teams. Maybe with someone like Hux or other surge of FO characters may make them arena viable, but unless it's something huge unlikely

    This is not true about defense. If empire can beat on offense cls team so what it means? Means that Cls teams dont hold on defense.
    Because a CL team takes carful strategy to beat with an empire team. But a CL offensively v an empire team is just put on auto
    @Zombie961 nightsisters are the best defense team currently. They require most people to change their teams to beat them because most meta teams have few if any AOE attacks. This also means that almost nobody will attack a nightsisters team on their last battle attempt, further making them stronger on defense. Also with the acolyte/zombie loop it is easy to accidentally be caught in a time out draw.
    Nightsister are pushovers cause they have **** damage and rely on Plague to kill anyone, as for Acolyte Han's opening, or a Thrawn fracture, or a CL buff block, or R2's stun and she's useless, and if you do miss all that and she goes into stealth you can kill the others and put it on auto to speed everything up so R2 is constantly using his AoE which will whittle her down quickly

    How is r2 doing 25000 in damage with aoe. That's what my nightsister acolyte has. I don't even worry about r2
    Even before his unique, crits, and mods, he's doing near 3K with it, and 15% each additional turn for three turns with burning. which totals to near 14K of her health.

    She heals on basic. She had full health on her next turn.
    She heals on a crit, which with GK severely limits her
    pinkfloyd wrote: »
    Zombie961 wrote: »
    Do you have any vids of this "auto with almost full protection"?

    https://youtu.be/80pBxUZIvjE
    Several problems with that example;
    1. They were fighting a Chaze team which isn't to impressive compared to a GK and Zarriss/Thrawn/Nihilus team
    2. They still did manual targeting which doesn't show off the true ai
    3. If they are as good defensively as you say, why don't we see more of them in arena?

    There is no such thing good on defense. Every team can loose on defense. Nobody said they are good on defense. It was about Empire team that can win with Cls teams. On YT there is much more to watch. Nobody really knows why there is small number of Empire teams in arena. In my arena in top 50 there are 4 teams like this Empire team. Also 2 teams FO. Very interesting thing about my arena shard about Empire teams is that those 4 are only 4 in top200. They place high in arena. But Empire is not dealing high dmg, so nothing that players can say wow about them. But as a team Empire is strong, complete.

    Well that Empire team includes the toons that are the hardest to farm, in the game.
    And its a team that requires well built light side teams to actually make them farmable.
    Shore+Knrenic+DT are long and tedious to farm, Thrawn is a legendary event and requires phoenix.
    Aside from that all of the characters have insane gear and Zeta requirements.
    Basically Light side is just more accessible faster and easier than DS.
  • jedibaer71
    575 posts Member
    edited November 2017
    wau, thank you all for your comments. more than 1000 views...

    the reason why i opened this thread was, that i had a full first order team. 7*, level 85, alle 4 zeta abilities, all gear 12.
    everybody here knows, how long it needs to build such a team.

    ok, in arena i was able to beat everyone, was sometimes rank 1, normal sure top10. once i had no internet for 3 days and after reconnection and without a single arenafight in this time i was rank 47.

    since commander luke, i wasn't able to reach the top20. over night i lost some ranks, the "best" was from 23 to 52!!!

    to make it short: first order has big problems against baze/chirrut, lukeleader and kenobi, r2d2/nihilus/thrawn...

    for me this is a shame and i don't know, if unmasked kylo can change it, eastern (or christmas...) 2018 i will know, when i have him 7*.

    now my first order team is waiting on the dark side territory battles. i use them as my number 3 team in galactic war.

    because i wanted no daily refresh only to reach top20, i changed and tried it with the night sisters. same rank, but i have to gear them better, some zeta abilities are waiting and talzin and zombie need more stars...

    i don't understand, why there are only two full darkside teams in my arena top 50.

    have no problem, if more player can make some crystals in the arena, but that such a first order team now is good for galactic war, is a punch in the face of everyone, who farmed and geared it. ok, maybe i ignored the mainstream, but isn't it the salt in he game to try out other ways? (keyword: nute,...)

    rng or no, every team should be able to beat every other team, especially in the top 20.

    ok, this is the time of the light side, jedi rey will help to strech this...

    but when comes the end of the "tyranny of the rebells"?
Sign In or Register to comment.