Wampas are large, furry predators that stalk their prey under the cover of snowfall. One of these beasts attacked Luke Skywalker outside Echo Base, and devoured the tauntaun he was riding. Shards for Wampa can be acquired through the Guild Event Store.
Basic Ability: Womp!
FINAL TEXT: Deal Physical damage to target enemy and inflict Damage Over Time for 2 turns. If the target was Exposed or Staggered, Stun them for 1 turn. If the target was debuffed, gain 20% Turn Meter. If Wampa isn't debuffed, gain 20% Turn Meter. This attack can't be Evaded. This attack has +100% Offense against Rebel targets.
Special Ability 1: Icebreaker
FINAL TEXT: Dispel all debuffs on Wampa. Deal Physical damage to all enemies and Daze them for 2 turns. Wampa gains Protection Up (150%) until the next time this ability is used, which can't be Dispelled or prevented. (Cooldown 5)
Special Ability 2: Furious Foe
FINAL TEXT: Inflict Healing Immunity on all enemies for 2 turns, which can't be Evaded. Wampa gains 35% Accuracy, 35% Critical Chance, and 35% Offense (stacking) for the rest of the encounter. Wampa gains 15% Turn Meter for each defeated ally and each active enemy. This ability starts on cooldown. (Cooldown 4)
Unique Ability 1: Howling Rage
FINAL TEXT: While Wampa has Protection Up, it has +20% Counter Chance, +50% Offense, and +50% Tenacity.
Unique Ability 2: Cornered Beast
FINAL TEXT: Wampa has +50% Counter Chance. Wampa has +10% Counter Chance, +5% Health Steal and +5% Offense for each Damage Over Time effect on each enemy.