New Character idea: Aurra Sing!!

27 posts Member
edited December 2017
Aurra Sing
Dark Side, Scoundrel, Bounty Hunter, Attacker
Feared Bounty Hunter Attacker that removes Turn Meter and strips enemies of their defense.

Basic- DX-13 Blaster Pistols
-Deal Physical damage to target enemy twice with a 60% chance to deal damage to two other
enemies. These secondary attacks can't be Countered.

Special- Czerka Adventurer Slugthrower Rifle (Cooldown: 3)
- Inflict Evasion Down on all enemies for 3 turns with a 20% chance to Expose all enemies for 2
turns. Debuff chances are increased by 20% for each active Bounty Hunter ally. Expose target
enemy again for 1 turn and deal Physical damage to that enemy, then inflict Wanted for 4 turns,
which cannot be Evaded, Resisted, or Dispelled. This attack deals 10% more damage for each
active Bounty Hunter ally. Aurra has a 40% chance to gain 70% Turn Meter.

Wanted: Enemy unit has -75% Defense, -20%
Evasion, -25% Counter Chance, and
removes 30% Turn Meter from a random
enemy at the start and end of their turns.

Description: Sniper Rifle

Special: Vicious Onslaught (Cooldown: 4)
- Deal Special damage to all enemies and remove 30% Turn Meter. All allies gain 20% Turn Meter,
doubled for Bounty Hunter allies. All enemies have -30% Armor against this attack.

Description: Basically the special of the
Pirate Enforcer

Leader: Ruthlessness
- All allies gain 15% Potency and 30% Offense. Bounty Hunter allies gain 50% Turn Meter
whenever a unit is defeated and gain 5% Critical Chance (stacking) and 5% Critical Damage
(stacking) at the end of their turns until the end of the encounter.

Unique: Rhen-Orm Biocomputer
- Aurra Sing gains 10% Accuracy for each active ally, 5% Critical Chance for each active
Scoundrel ally, and 5% Critical Damage for each active Bounty Hunter ally. Aurra also gains 7%
Evasion for each active enemy and has a 60% chance to gain Foresight and Evasion Up for 1
turn whenever she takes damage.

Maybe if the developers actually go through with this idea, they could hint at her introduction into the game with "...It's begun..."

FEEDBACK IS APPRECIATED!! I have so many more ideas that I'm gonna post, but support is always great!! :)
Post edited by Richard_Goodwin on
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