I’m a long time player who has absolutely loved the Fleet Arena ever since it’s inception, but now I find my enjoyment for playing it is all but gone. What was so amazing about Fleet that separated itself from Squad Arena was how all three original capital ships had their own strengths and weaknesses, worked best with specific ships, and operate in a way that caters to the user’s preferred style.
NOW Thrawn’s Chimera is created and it has completely messed up the balance! Basically anyone who was fortunate enough to get that ship on its first release has switched to it and it has made even weaker players SIGNIFICANTLY better! It’s easily made Akbar and Mace totally irrelevant and even Tarkin seems to be out the door as a shift towards everyone using the Chimera is well underway!
It’s literally the ultimate Captial Ship. There’s almost no point in going against it if you don’t have it. It’s ultimate power even kills your ships when they have Mace’s Dammage Immunity ffs!!! How is that even possible??? What’s the point of DAMAGE IMMUNITY and timing it perfectly if your ships can still die in one shot?!?
Fleet used to be a fun rock, paper, scissors style match that greatly relied on strategy and intellect. Now by picking the Chimera, it’s like bringing a gun to a knife fight. Maybe once in a while you lose, but the VAST majority of the time your gonna win that fight and it’s not even fair.
One desperate plea to the developers... PLEASE tone down the Chimera or at least rework the other ships so they can compete again! That ship is so OP it’s either broken or the whole **** Fleet Arena is broken now. Either way, something needs to get fixed to make it fair and fun again! #MFFA #MakeFleetFunAgain
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30%win rario?
That being said I have not lost to it on defense with AA. Even the few with Reaper in the lineup. It’s too slow. So what if my capital ship has its TM reduced. I use AA. I never even get his special off. I win before that. Battles I lose only happen when none of my initial target locks stick.
I’ve manually battled all 5 battles since the beginning. I pounded the table about ships in my guild. They all run various comps and those that followed my advice to just learn your fleet, win. There are no mods so no ones fleet is better than anyone else’s if you gear your pilots. Even with crystals involved, fleet is still the easiest part of the game and I run what is arguably the worst capital ship and I still use vader/TFP/FOTP/biggs/shimitar/boba/surface. No reaper/falcon/Boston/cassian ship here. I’m on a January 17 shard not that that matters I know my fleet well enough to win reguardless of shard age.
Chimeras kit is definitely well designed and reworked Tarkin make both DS Capital ships way better than LS. I like that. I’m a DS man myself. Only ran AA because I used him to get EP and it made sense(and still does) to run ships whose pilots you have developed.
No scimitar, reaper, or bistan U-Wing either
We have all 4 Capitalships in the top 10. 3 different Capitalships reach every day rang 1.
What is your setup @Pinkz ?
same here..all 4 are represented in the top 10 and all take 1. Chimaera is a little bit of a pain, but nothing like Tarkin IMO.
I don't run chimaera. I don't run TIE Advanced. I don't run Biggs, I don't run any multipilot ships. I run republic ships with Boba and GeoSol besides.
Just because a whole bunch of people jump on a bandwagon doesn't mean that that's the best comp.
I've lost a total of 2 matches in the last 3-4 months with my team (not counting game crashes).
Following what people call the META isn't necessarily the META. I watch guys who've spent money to bring their fleets up to 400k vs my 350k lose to teams I beat regularly.
It's not about what they have, it's about how you deal with it. I've got a default strategy where I more or less make Clone Sergeant an uber tank that is impossible to kill or get past, but occasionally I may focus on burning a ship down first instead.
For instance this one comp in my shard has TIE Advanced, Fives, and Scimitar in their starting fleet. Before I knew what was happening the first time, I was unable to taunt because I could only target Fives who'd counterattack and wipe the taunt. I still won, but that was a pain in the butt, so now I target scimitar first and the fleet is easy.
So I'm basically saying: It's not about the command ship, it's about the other ships and how you react to them.
Well up until a couple of weeks ago, I'd never fall out of the top 10. Now I log in and find myself 11-13th.
Usually just Plo is enough to keep CS taunting since I speed him up with rex every turn though occasionally I do have to drop Mace's taunt, usually it's about protection though.
But like Woodroward, I also run Endurance, though not with the full-republic squad that he is using. I can usually get sub-20 in a field of Star Destroyers, time permitting around payout. The main issue is that I get targeted a lot, and tend to fall into the 40s.
One fleet recently changed it up (TIE Advanced, Scimitar, Fives, TFP, Phantom II or Ghost I forget which, the other is the first backup) and apparently takes the same amount of time as mine to beat now.
I'm currently at number 2 on my shard with mostly Pub ships and a 7 star Endurance and i normally finish top 5 without sniping on my part ( i can finish 1st sometimes with last minute sniping ) I've got a few Reb ships mixed in to fill out my slots.
Fleet arena is still all about a chess match and how you use your lineup. If you are having problems, change your strategy or get different pieces for your lineup.
So with that said, how does strategy change against Chim?
Territory Wars are good indicator of this. I put my Chimaera on defence each time and used the other Capital ships to attack. And I attacked Chimaeras. And I beat them.
Fleet PVP is more about the star ships and how you manipulate turn meter (e.g. using Bistan or Reaper) or target-locks (with a variety of pilots). All Capital ships have their strengths and synergies with different Pilots but there's no unbeatable line up.
For example, when you face a Tarkin lead with TFP, you want to avoid attacking TFP with anyone than Vader's ship cause the dodges give TM to Tarkin that will speed up his auto win special
Thrawn gains same Tm as Tarkin does whenever tfp evades, as that are both Empire capital ships. Bistan, Poe, and Vader are hard counters to him (TFP)
You're right. I understand where you're coming from. Tarkin was the dominant ship before Chimera, but it was still probably 50% Tarkin, 50% Ackbar/Mace. Then Chimera came along, and now it's a rarity to even see 1 non-Chimera team in my top 50.
The reason it's so powerful is because EA needed a reason for players to spend $$$ on ships.