Here is some constructive feedback on the past week
The TW Beta test was a resounding success, as far as I can tell. Why don't we have betas for every new mode/raid moving forwards? This lets you stress test a server and mode/raid to make sure it meets your standards. I know that you don't like to reveal too much before a game mode is released, but you could consider planning to release game details on a Friday, doing a weekend stress test, and having a release plan for Tuesday -- but plan to delay if it runs into critical issues. This builds momentum and excitement for the release, while also building good will from your players.
When a game mode reaches a critical failure (I think DS TB had enough problems to be considered a critical failure), build in a way to end the mode early. I think in the case of TBs, it would be reasonable to give out LS TB rewards based on the previous TB finish, plus maybe a star as a sorry, we messed up. With the above in place, this shouldn't happen, but some things need more testing than other, and it's hard to catch everything with one beta test.
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As opposed to live content that has tons of bugs and people asking for compensation?
Yeah, I was going to say...CG can just laugh and say no if you want compensation for volunteering to beta test their product. However, I think it's perfectly reasonable to ask for compensation when a buggy product (DS TB) is released.
Also, did people do that? I didn't see complaints about the TW Beta on here...