So far this Dark Side TB is going well. However, there is still a significant uptick in damage from round 2 to 3. And then especially when you get to 4. Its like these rebels are speed 400 sometimes, plus they buff each other constantly, cleanse each other constantly, its like they have no cooldowns.
I'm not sure, but are you measuring them against players who have level 85 gear 10-12 dark side characters? (Which most of us probably don't have)
Most importantly, how come we don't have access to these kind of rebels for our decks? Same can be said for Rebel TB, you have dark side attackers that we'd love to have as powerful as they are.
If there was one of these hoth rebel platoons on Hoth when Darth Vader attacked, the rebels would've won and set up a permanent base on Hoth the Empire would never go near again.
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I guess the devs listened to those couple of players that complained the combats were to easy for their maxed gear 12 rosters and beefed the combats to suit.
Nevermind its still fun tryn to get to wave 3
My guild are completing platoons 100% and that doesn't seem to matter for squat for my team's "buffs" or even the AT-AT attack. Speaking of AT-AT Attack, why in the heckity heck does the AT-AT ONLY attack ONE enemy? That's like using a shotgun on a fly, but you miss the other 50 flies and only hit one. Just weird.