Numbers such as 200 crit rating are a little too abstract for anyone to know what they mean without context, so how is crit rating actually calculated?
is it the number divided by 10, or a more complicated formula with diminishing retuerns, for example, or is it a rating that is dependant on the opponents stats as well?
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Everyone seems to have a dodge rating of 0 yet a percentage increase of that somehow grants evasion??
Guild: Fear The Boot