Jack92 wrote: » Title says all. Two hours(or 1 days) are too few for recruitment. I think it's appropriate to increase breaks between events. Three/four days is an acceptable interval. Of course, to overcome the decrease in monthly events, just increase rewards.
Ipoopsy2 wrote: » If you want a break, dont participate for that event.
Riegorn wrote: » 2 hours is plenty to switch the guild between events, just have to recruit before TB ends
Jack92 wrote: » Riegorn wrote: » 2 hours is plenty to switch the guild between events, just have to recruit before TB ends How do you recruit in game,if your guild already has 50 elements and the place is free only after the end of event?
Liath wrote: » Jack92 wrote: » Riegorn wrote: » 2 hours is plenty to switch the guild between events, just have to recruit before TB ends How do you recruit in game,if your guild already has 50 elements and the place is free only after the end of event? Recruiting in game is a pretty bad idea to begin with.
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Why? It's a game. Ther3 should always be something to do.
Do you read before write something ?
--> Second row
How do you recruit in game,if your guild already has 50 elements and the place is free only after the end of event?
Recruiting in game is a pretty bad idea to begin with.
Good to know.
So if someone doesnt know English and doesnt visit forum?
Sorry my fault.
Keep this schedule.
Everything's fine.
Also Keep 600 bug cause it's fun do some math everyday.
Close this thread, thanks
And welcome to the forums.