ZBarris is a toon I run across increasingly frequently and is a chore, every single time. Her zeta STILL feels incredibly unbalanced and it does not feel as though there are enough counters to her. On top of that, she’s a cheap ‘run out the clock’ option for a defensive team.
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Trick is to get crit immunity on her while buff block is up on gk. Typically goes smoothly then if you want to use cls/chaze. If not then it’s ns which I’m not pay to win enough to have them. Or jtr with loads of zetas (bb8 and r2) which is also expensive. Also zarris without gk is pretty much a laugh. So getting zarris setup is a pretty daunting setup for some as well. I don’t see that the solution to her should be any easier. And admittedly the problem with gk/zarris is more gk then zarris. But it’s still behind a wall of haat raids. To me it’s easier to get someone from a single node.... but again I might be doing things wrong or something.
As to your balance point though, I am inclined to agree. There isn't enough counter-play because she just does too much automatically. Automatic heal, automatic cleanse (even if stunned), TM gain without any kind of strategy or work. Pair it all together and (until Rey) you can't even rely on heal immunity to push through because it gets auto-cleansed. That's why she's so annoying, Rey aside nothing truly has counter-play to her because everything she does just goes off no matter what.
By the time we saw GK/zariss in the shard, i also had Raid han.
If you use a combination of 3 minimum from wiggs, raid han, cls or leia, gk/bariss is a breeze.
Rebels do so much damage that i would kill gk first, then dn and so on until bariss was left. Now that i have CLS, i can put buff immunity on gk first if i wanted.
So either you mod your Empire team to specifically fight her at the expense of everything else... Or you simply mod them wrong. Sorry, I wouldn't call that a counter.