It feels weird asking after playing for playing such a long time and not knowing.
How much better is loading up on protection over loading up on health?
Example - assume all else equal, non-special ability attack, no critical hit, no massive health steal, no protection regeneration, etc.
-If my Toon has 10,000 Protection and 10,000 Health
-Opponent Toon hits my Toon
-Opponent does 2,000 damage on hit
-So my Toon would be 8,000 Protection and 10,000 Health
versus:
-If my Toon has 0 Protection and 10,000 Health
-Opponent Toon hits my Toon
-Opponent does 2,000 damage on hit
-So would my Toon still be at 8,000 Health? or would there be more damage?
Does Armor help a Toon's protection at all? Or is it just to aid in your health stats?
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What's the typical tactic in this situation?
> If there's a healer on your squad, you can load up a Taunting Tank Toon with loads of Health?
> If there's no healer on your squad, you have to load a Taunting Tank Toon up with loads of Defence and Protection? Do I worry about health at all?
Sorry, still drinking my morning coffee, hopefully my thoughts are all there for you.
When you're accustomed to privilege, equality feels like oppression.
Started mid-FEB 2017, and not trying to reach the top.
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Replies
Armor reduces the damage you take, I don’t believe it affects your health or protection.
Bariss offee heals has a heal 15% of max health so if you have Bariss in your team and 10k health and 10k protection (max) you can recover 1500 from a heal. If your health is 15k you might recover 2250 from a heal.
(on 2nd cup of coffee now )
That would be on reducing damage to both Health and Protection or just Health?
I wasn't sure if Armor would reduce damage on Protection at all.
Started mid-FEB 2017, and not trying to reach the top.
Armor works universally, it doesn't care whether it is protection or health.
As I said, there is no such thing as “damage to health” or “damage to protection.” You just take damage, and if you have protection that damage depletes your protection first (unless it’s one of the few abilities that bypasses protection). If somebody does 2000 damage to you, it’s 2000 damage regardless of your health or protection. If you happen to have 1000 protection left at that moment, it will remove that and also the remaining 1000 off your health. The armor reduction is to the damage so it makes no difference whether you have protection at the time or not.
That's a load of assumptions to go with. All of those things might impact your decision. As others have said, sometimes it just depends. That being said, at high gear levels it's usually a lot easier to get more protection.
I guess I was thinking too much on my end. Like if I wore armor like a Mandolorian, would it affect my personal shield. Hits would wear out my shield first, then my armor would reduce the damage to my body.
This makes it a whole lot easier.
Started mid-FEB 2017, and not trying to reach the top.