Are any guilds requiring participation in TW to ensure that the guild reaches the highest prize tier levels? We are having problems getting enough participation, but tracking who hasn’t signed up is so clumsy with the in game tools. Any tips or suggested rules that are successful?
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TW involves a fair amount of planning, at least initially, after that its tracking banners usually a minimum will do the trick. people that can't meet an offensive min, may not be strong enough for what you are looking for. but its all a balance that i dont think anyone can tell you without knowing your whole guild.
At the moment we have about 90% join and told people not to if they are then not going to do anything, at the moment this does not affect our grouping. Another 5m guild GP and it could do so becomes decision between better rewards but risk losing due to people signing up and doing nothing. Obviously sign up and play is best....
It is not the click, it is the frustation from being destroyed with no chance to win, we missed the last TW because lack of participation, at least we are in the current TW.
If you have a spreadsheet app (Microsoft Excel) do this: Make a list of names of everyone in your guild before joining TW is available in Column A.
Once the lock-in time has expired, look at the list of every whom joined. This list goes in column B.
Anybody who is on column A but NOT on column B, get listed in column C.
Next TW just repeat. Do what you have to do or say what you have to say at this point. We become more lenient as time goes on bc TW is dumb.
I'm the events officer and track who signs up, the number of defensive squads set by each person, and the number of successful attacks made by each person (I would really like a tool that let me track attempts; it would change how I approached minimum requirements). Then I assign points to track average (over the last five wars) and life-long activity; anyone below a certain threshold is going to get a talking to... I'd say about 60% of them are in the green, another 30% in the yellow, and most the rest in the orange (I'm this close to booting the guy in the red).
It's not nearly as complicated as it sounds, I promise!