Call me crazy but I think the rewards for mythics have been nerfed too much. Let’s break it down:
No issue with that. The first completion credits are very fair and the rewards for each one after is as well.
The fact we get 5 dot mods is great but the drop rate for any decent mods is fairly low. I think that for the first two tiers, the current RNG is fine. For the third tier I think that a guaranteed speed primary arrow should be rewarded for each mod type being given for a first completion. Then afterwards it reverts back to the current drop rate.
The g12 salvage is nice but we need more in my opinion. I think for tier 1 and 2 we should get 10 salvage of cuffs, guns and carbantis each for the first completion and then 3-5 of each afterwards.
For tier 3 I think it should be 25 salvage of each, and then reverting to 5-7 of each for the following clears. Of course this is on top of the current g12 salvage rates.
Now this is where we really need the change. The rest are just hopeful stuff to make the rewards more appetizing but this needs to happen. First time completions for tier 1 and 2 should each reward a zeta mat and tier 3 should reward 3. Afterwards no more zeta mats for completions after the first. Teasing us with zeta mats for the first mythic and then taking them away was bad form.
Just my two cents