Mission Vao and Zaalbar (KOTOR

TheRealCaloNord
32 posts Member
edited July 2018
A while back I made this, so I decided to update it with the new kits coming out. This is mostly for fun, but let me know what you think! <3

A young smuggler, a great hand with a blaster, and way too smart for a kid. (Mission)

A Wookie who has seen it all, triumphs in terrifying his enemies and protecting his friend. (Zaalbar)

(All upgrades are at max level.)

Mission Vao - Light side, Smuggler, Attacker
BASIC - Lucky shot

Deal Physical Damage to target enemy. Gain speed and evasion up for one turn on a critical hit. If that target is a droid or smuggler, This attack has double critical chance. If not, this attack has double critical damage. Additionally, If the enemy was exposed, stun them for one turn.

SPECIAL - Rapid shot

Deal Physical Damage to target enemy two times and inflict speed and defense down for two turns. If Mission has speed up, deal damage an additional time and remove 35% turn meter that cannot be resisted.
3-Turn Cool Down

SPECIAL - Play It Safe

Mission Gains stealth and speed up for two turns. If Mission already has speed up, gain stealth for one turn. Also heal-over-time, (20%) and protection up (30%) for two turns instead of speed up. At the end of that stealth, gain advantage and offense up for two turns. If Zaalbar is present, he also gains these effects.

4-Turn Cool Down
UNIQUE - Wookie Bodyguard

When Mission runs out of protection, she gains retribution for two turns. Additionally, if Zaalbar is present, Zaalbar also gains these effects and taunts for one turn.

UNIQUE - Salvage Droid (ZETA)

Whenever a droid enemy or ally is killed, Mission gains 40% Turn Meter. Also, Mission gains Speed up and Evasion up for two turns. Additionally, Mission gains an extra 40% turn meter if she was the one to kill the droid and reduces her cooldown by 1. If it was her ally, decrease the cooldowns of whoever killed the droid ally by 1, and Mission gains 30% max protection.


Zaalbar - Light side, Smuggler, Tank
BASIC

Wookie's Bowcaster - Shoot target enemy and inflict ability block for one turn. If evaded or resisted, attack again and inflict buff immunity for two turns, the second attack cannot effects be resisted, and also cannot be evaded.
SPECIAL

Enrage - Expose all buffed enemies for two turns, these effects cannot be resisted. Zaalbar Taunts for two turns and also gains 25% turn meter for each ally below 100% health. Additionally, If Mission Vao is present, she gains 20% turn meter for each enemy exposed.

4-Turn Cool Down

SPECIAL

Terrify - Force target enemy to taunt for one turn. The enemy receives the following debuffs depending on their role for two turns, Tank: Defense down, Support: speed down, Attacker: tenacity down for two turns. This cannot be resisted. Additionally, Zaalbar gains 10% turn meter every time the enemy is hit for the remainder of the enemy's taunt.
UNIQUE

Madclaw - While Zaalbar is taunting, he has 10% max protection and 20% max health. Whenever an ally is hit during his taunt, he gains 15% Offense (Stacking) until the end of his next turn.

Post edited by TheRealCaloNord on
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