My feedback is simple and logical, let's make the shard shop as the other currency shipments, 400 Currency/5 shards, that really works, even if you only restart it once a day, it will works better than now.
I was very happy when I read that you will introduce a shard shop to spend our 7* extra shards in. Was a great idea but it's annoying the way you have planned it... 2 shards a day for 300 currency is madness.
To get an idea of how bad it's planned just think on get Grievus. If all my efforts will go to obtain him, that will be my action plan:
- I'm always on top 50-100 in Arena, so I obtain +800 arena currency/day.
- I always complete galactic war so I obtain 1200 GW currency/day.
- Cantina energy added each 12 minutes, it makes 5 energy/hour, and a total of 120/day. Now that I'm working on Mace Windu it makes 17 cantina currency x12 times = 204 cantina currency/day.
It traduces on 27,5 Shards/day:
- 10 arena shards/day
- 15 GW shards/day
- 2,5 cantina shards/day
- The exchange for a day of work is 412,5 shard shop currency/day.
Now we calculate what Grievus costs:
1125 shard shop currency/5 shards.
What the hell?
Am I crazy of it makes 18.000 shard shop currency to get Grievus at 4*??
Maybe isn't as crazy as I think... 18.000/412,5 = +43 days to get General Grievus at 4*?? OMG.
43 days just to get him, if you wish to make him competitive and 7*, we will need 56.250 shard shop currency more: 137 days + 43 to obtain him.
180 days, 6 months of exclusive dedication to have a 7* Grievus. Guys, you have killed him without an opportunity to see the light.
If you make the change I'm suggesting grievus will take 16 days to obtain and 66 to get it at 7*.
Please, listen me and reevaluate this.
PS: Sorry if my english wasn't good, I've done my best.