Raid interaction with 'Massive Damage'

Liamtbqh
620 posts Member
edited March 2018
Savage and Probe Droids massive damage abilities in normal battles is usually a winning move, but in raids the damage seems to be set to very little. Wouldn't it better to have 'Massive Damage' do a certain amount like Nihilus's Annihilate? Probably more for IPD since you're wasting a toon to do deal the damage.

Replies

  • Darthpedro
    1175 posts Member
    Raid bosses are immune to massive damage effects. Annihilate is different because it is a guaranteed kill so they had to assign a damage value to it for raids.

    For IPD I could see it because it's a one time use but for savage it might be too much as he could do it every 3 turns. That being said zeta Asaaj can do more damage with her basic than Darth Nihilus does with annihilate in some raid phases so maybe I'm wrong.
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