TM removal broken in sith raid?

So STHAN has a chance to remove TM yet removes TM but stormtrooper removes 10%TM but gets resisted 100%??

Replies

  • It's a potency vs tenacity issue. I've never seen any turn meter removal that doesn't have the "Can not be resisted" clause on it ever actually succeed. Even in the lower tiers
  • Huatimus
    3669 posts Member
    ST Han is not removing TM from the bosses.
  • Globuhl
    751 posts Member
    edited March 2018
    Corruptor wrote: »
    So STHAN has a chance to remove TM yet removes TM but stormtrooper removes 10%TM but gets resisted 100%??
    STHan does not remove TM, he adds to his teammates’. That is why it works so well, there’s no tenacity challenge like you could have with Poe for instance.
  • Kyno
    32087 posts Moderator
    edited March 2018
    @Globuhl

    DCZTWXX.png

    Couldn't fit it in one picture but the last line you see is remove 10% TM when damaged
  • Kyno
    32087 posts Moderator
    edited March 2018
    Yes it is resisted, every time. All raid bosses have a lot of potencytenacity. New raid have stacking potencytenacity on damage, so they are even more effective at resisting any debuff/TMR.

    Edit.
    Post edited by Kyno on
  • Huatimus
    3669 posts Member
    Kyno wrote: »
    Yes it is resisted, every time. All raid bosses have a lot of potency. New raid have stacking potency on damage, so they are even more effective.

    Yea, you meant stacking Tenacity. But that’s exactly what we mean by ST Han is not removing TM from the bosses, Han can remove TM from the side adds but it’s being resisted by the stacking Tenacity on bosses.
  • Kyno
    32087 posts Moderator
    Huatimus wrote: »
    Kyno wrote: »
    Yes it is resisted, every time. All raid bosses have a lot of potency. New raid have stacking potency on damage, so they are even more effective.

    Yea, you meant stacking Tenacity. But that’s exactly what we mean by ST Han is not removing TM from the bosses, Han can remove TM from the side adds but it’s being resisted by the stacking Tenacity on bosses.

    Sorry yes. Fixed.
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