If a toon has an ability where it receives stacking increases (until end of encounter) of a variable, say offense, will this be incremental increases or is the increase always based upon the initial value.
Eg.
Say it receives 10% offense and for simplicity sake offense is 100,
Will it go 100, 110, 121, 133 or 100, 110, 120, 130?
Dont know if the mechanic has been explained previously but interested in the answer.
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Replies
I believe it is based on the "base value" but I'm sure someone who knows better can chime in.
Assuming simple growth he’d have an extra 150% so would have 75k health. Even so that’s pretty mental.
Apologies if any of that maths is wrong or if this question has been cleared up before, couldn’t find anything else in the search bar.
I was running rex against an ezpz Nihilus sion combo and after about two turns I hit Nihilus with rex special and 25 % was already 14k and I don't really inflict debuffs..