A Common problem

rbkrish
53 posts Member
edited March 2018
Truly,
It is a common problem of all players like me that during combat, characters gain many types of buffs and debuffs. Recent improvements have helped far a lot by giving numbers. But, still there is a big problem hiding behind. And that is - No matter what we do we can not see properly what the opponents standing on the back row are gaining. The front ones and their buffs or debuffs are only visible and block the back side characters and their each and every detrimental effects including their health and turn meter. I have an easy solution too, and that is - When an opponent toon of back row is targeted its every detrimental effects (including health and turn meter) also pop up in front of others so that we (players) can focus the proper target. I feel that would be a very good improvement in game play.
The similar problems of Fleet Arena is already mentioned before.
I hope SWGOH FAMILY will consider about it, too.
Regards...
Post edited by rbkrish on
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