Noticed this in GW. Has cooldown of 5. Says "Reduce the cooldown of this ability by one for each enemy without Pain." More importantly, does not say "Then" or "and" at start of this part of description.
So, according to reading should start each phase of GW (Assume TW also) with the ability up, since no enemies have pain at start. Yet cooldown starts at 2 in one match. So, seems bugged.
Even stranger, Sion then attacks once with his basic and gives one enemy pain. So cooldown should be reduced by 4. Next of his turns cooldown says 1. Should be up. Again, seems bugged.
Does not seem to be working correctly according to description. If it is WAI then description needs to be changed by removal of the period and insertion of word "and" before it.
Can anyone confirm?
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As far as the second thing you said... Seems to me it worked exactly as it said it would in the description. So I'm not sure what the problem is.
It'd be kinda OP if Sion could wipe enemy buffs away every other turn if they were resisting pain for whatever reason.
Now if he had another unique that read like- Reduce Sion's cooldown by 1 for every enemy without pain
that would make no sense because it's not attached to a move and has no detail of when it would proc. It would need a phrase like 'after Sion's turn, reduce....'
and again, that'd be OP. Could end up with 35% prot regen every turn if you skipped the zeta