Maybe someone can help me out with this: I am trying a Farmboy Luke zeta lead in phase 1 of the Sith raid. His leadership ability gives Advantage to an ally that resists a detrimental effect. Whenever Magmatrooper attacks Nihilus with his basic he resists the debuff from Nihilus and gains turn meter,he should also get Advantage from Luke. I can briefly see the Advantage buff symbol go up over Magmatrooper but then it quickly disappears. Why is the Advantage buff not sticking to Magmatrooper? Is there some raid mechanic I’m not aware of or may have missed in the details of the raid description? I was really hoping this would work. I want to also run Visas Marr with a zeta unique, Deathtrooper, and ROLO in this team.
Thanks.
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So Magmatrooper is getting the 100% Crit Chance from the Advantage on the 2nd attack and everything is WAI according to my theory above with a Farmboy Luke lead?
Yes your theory is correct, it's just that the advantage is only staying for half of the attacks. However, I would suggest running the team with a Thrawn lead rather than a farmboy luke Lead. Magma will get 100% TM after he uses his basic and can double tap.
Ideally I would say Thrawn (L), Magma (Omega on Basic + Unique), DT (Omega on Deathmark), Visas Marr (w/ Zeta) and ROLO. Just stack a lot of crit chance on ROLO to bring that cooldown of her special down faster.
Although it does appear that you have already invested a zeta in farmboy Luke so you might as well try it with his lead for now. Although I think Thrawn's lead might work better for you.
If he's gaining it on the 1st part of Turn 1 & using it on the 2nd part, why does it sound like it's not reappearing for his next, Turn 2?
Advantage doesn't just hang around like crit chance up.
Once used it's gone - like foresight.
This shouldn't count as 2 lots of 70% TM, as the Unique is only applying this for the 1st time, either debuffed or resisted, each turn.
Unless it's the first time each, rather than either, happens?
So after the 1st attack using the buff, the 2nd not because it's already been used on that turn, shouldn't the buff reapply for his 2nd Turn?
Edit, sorry, misunderstood. With you now, thanks.
Nope. As I previously stated, it's gone after one use like foresight. It doesn't hang around giving its benefit for multiple turns the way offense up does.
It lasts for two turns but if you use it disappears. They nerfed advantage about two years ago so it works this way. Originally it lasted for two turns which if you ran fo meant you always had advantage which is why they nerfed it.
So if I got it for 2 turns and used anything other than an attack; taunt, heal etc. on my first then I would still have it available for the 2nd.
But once used, it's gone.
Thank you again.
How are you finding LSF L? I hope his Tenacity boost is proving useful?
Was looking at him & Yoda for that.
Magma gets 70% TM from his unique when he resists the first Defense Down, and 20% from Thrawn's lead, but because he double taps, Nihilus attempts to apply a second Defense Down, which triggers another 20% TM gain from Thrawn's lead. So it's effectively 110% TM gain for Magmatrooper, but Nihilus also gains TM when he is hit so he gets to go eventually.
Luckily we have great mod management, so swapping mod one to another is very simple and easy oh wait
That's what make p1 sith raid so annoying. Need to swap mod everytime if we want our stategy work n get high score. But.. the mod management is so awesome, amazing n enjoyable.. but why bother? just press auto
This is probably one of the reasons they wouldn’t let us do that.
Also, assuming that is the case, magma still gets 90% tm. Pretty darn good
also also, magma doesn't need to resist either defense down. 70% tm land or fail, like Thrawn's lead
Yes. Yes.