So I seen the credit heist and went in and simmed them as now accustomed which is a great feature btw, but imagine, to my horror that it only dropped 3 million credits! So what’s happened they’ve reduce the rewards from 2.5m-10m to 1.5m-10m? Seriously? It’s hard enough to get enough credits especially when they drop new characters and with the mods costing in the region of 2-4m each in the mod store.
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However it takes just like zeta mats on ships going from 1 to 2, 1 or 0 I went 1 for 6 sims last week.
Credit heist has always bee 1.5m minimum drop. You just got really unlucky this time.
I've been fortunate to land it twice, but I've been doing the top tier of credit heists since the new format came out.
Even got 10 + 5 once. darn near pooped myself.
I'm also notorious for getting more 5 shard drops from a 1299 pack than any of my guild mates so I guess it all evens out.
Today I got 5 and 2.5. RNG is random - and sometimes streaky. It happens.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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You do realize your bell curve assumption is just a wee bit wrong. . . .. .
Weighted drops are 2.5 then 1.5 then 5/7/10. With ten being the least likely outcome and 2.5/1.5 being the highest likely outcome,
guy in my guild got 20mil in sims the previous round, no jokes...
Well your personal sample size of two has totally convinced me.
i get 20 mill all the time
Your sample size of your opinion is clearly overwhelming, I'll go with what you said.